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[LE] Help with a applying a conditional shader in CK...


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So i'm trying to get a skin shader (like the flesh spells have) to play on the player when they equip a specific spell, i tried adding a new magic effect that only apllies the shader, and added that to the nord racial ability (the same one that has the constant frost resist), but i cant figure out how the conditions work. i tried using the "HasSpell" and "HasEquippedSpell" but i cant figure it out.

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