Guest Messenjah Posted February 18, 2009 Share Posted February 18, 2009 Hey, does anyone know how to set up custom (buyable) themes for new house mod? Is it some kind of script on a buyable "object", that when purchased enables a script to either add furniture or adds an entirely new cell altogether? Link to comment Share on other sites More sharing options...
Cipscis Posted February 19, 2009 Share Posted February 19, 2009 All themes are located in the same cell at all times, and they are enabled/disabled depending on which theme is currently applied. Each house has a Quest Script that regularly checks the player's inventory to check which themes they currently have, and updates their house when they get a new theme. The themes are enabled and disabled easily by using Activate Parents and, of course, Enable and Disable. Cipscis Link to comment Share on other sites More sharing options...
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