Skyviper086 Posted July 14, 2013 Share Posted July 14, 2013 Hey I'm exprimenting with something here.http://newvegas.nexusmods.com/images/2949326-1373767853.jpg I was wondering if someone could please make a mesh of a destroyed hut like the one the picture. Right know I just have a coumn of smoke as a replacer. Thank you for taking the time to read this. Link to comment Share on other sites More sharing options...
Skyviper086 Posted July 16, 2013 Author Share Posted July 16, 2013 Hello Devin thank you for taking the time to make the model for me. As I was testing the model for our project I noticed that the the explosion types that would fit well with your model appear in random places each time.Somtimes in the front in back left right wherever it wants. I'm going to switch the expolosion type to one that blows outward as it seems to be one that covers most of the hut. I'm open to any suggestions you might have on a good explosion type to use because you did a stellar job on that model and I have respect for your valuable time if you want to you can modify your work to where the middle sections are just debris of tin if possible. I'll be cycling through the list in hopes I can find a solution and I'll you know as soon as possible. Once again thank you so much for taking the time to make the destroyed hut model I really appreciate it and know that I'm doing everything I can to make it work with the avaible types the game offers. Link to comment Share on other sites More sharing options...
devinpatterson Posted July 16, 2013 Share Posted July 16, 2013 https://www.dropbox.com/s/yt5pehzu69t155a/nvnellisquonsethut01Exp.nifOoops forgot to attach teh model here for other peeps; pic; http://i1066.photobucket.com/albums/u404/devinlpatterson/hut_zps0357e26d.jpg Hello Devin thank you for taking the time to make the model for me. As I was testing the model for our project I noticed that the the explosion types that would fit well with your model appear in random places each time. Hmmmm. I havn't done anything like this before, how are you making the explosions appear, what method do you use? You may want to check out that, *ever so fun* artillery bombing run and see how they scripted it. I imagine they would have used something fairly accurate to set those nuke explosions. I'm going to switch the expolosion type to one that blows outward as it seems to be one that covers most of the hut....where the middle sections are just debris of tin if possible. I'll be cycling through the list in hopes I can find a solution and I'll you know as soon as possible. So maybe flatten the hut some take out a bigger chunk of the middle and have the edges point inward to the huts interior (ie down toward the ground), like an artillery hit? I can also blacken a large part of the area around the hole if you want. Then I'm betting they have a landscape feature or big decal, that's all black (for use in craters, made by explosives) and you can add that. Once again thank you so much for taking the time to make the destroyed hut model I really appreciate it and know that I'm doing everything I can to make it work with the avaible types the game offers. NP brother. Sure I'll try to tweak that, but I'm just not sure when, Link to comment Share on other sites More sharing options...
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