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Running a script on an object without the script being attached to it.


PapaLegaBooboo

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Hello. I'm trying to run a script saying a message when a player activates a door, but I do not want to attach the script to the object to avoid possible compatibility issues with other mods. Is there another way?

 

EDIT: Never mind, I recently discovered the wonderous 'SetEventHandler' function. :laugh:

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