Gigify Posted February 18, 2009 Share Posted February 18, 2009 This seems like a really simple mod to me, and I'd make it myself if I had any experience with adding things to the game. Basically, what I want to see is a stealthboy that acts like the one you could find in the rare random encounter from Fallout 1. I guess it was basically a pipboy module canonically, you switched it on and off, when it was on it made you fully invisible to everyone and was a pretty big cheat device. What I was thinking, since they're in the game in a restricted capacity, is that someone could put one somewhere and call it "Stealthboy Module Prototype" or something that makes it sound different. I think it should be an invisible (as in not visible on the character) "armor" in one of the extra slots that acts like the regular ones except it's a permanent effect as long as the stealthboy is equipped. If anyone wants a description of what that random encounter was I'll try to describe it shortly from memory: Standard flat wasteland encounter, there was a giant footprint in the ground in the middle with a corpse in the center, you find the stealthboy on the corpse. It'd be cool if someone could do this, I was disappointed when I first played and saw how badly they nerfed it. I wished they hadn't retconned them and had at least put a story behind them that explained why they sucked compared to the original from F1. Thanks in advance. Link to comment Share on other sites More sharing options...
Noobsause Posted February 19, 2009 Share Posted February 19, 2009 three words: chines stealth armor. Link to comment Share on other sites More sharing options...
Gigify Posted February 20, 2009 Author Share Posted February 20, 2009 I understand what you're saying, but I just think it would be nice to have a stealthboy function normally. Wearing whatever you want while using it is part of the draw.Mix it with the ideas about super mutant transformations and you could play as a nightkin. Link to comment Share on other sites More sharing options...
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