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Problem with importing Skyrim animations into Blender


jadzouh

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I installed Blender addon, unpacked nif and kf files. In Blender I try to open animations for the wolf, for example. First I import wolfblack.nif from "...\Meshes\meshes\actors\canine\character assets wolf\" and then attack1.kf from "actors\canine\animations". After importing kf the model turns into a mess. The pictures show: https://imgur.com/a/bkMKNeE

What am I doing wrong?
Edited by jadzouh
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