vonpihl Posted July 18, 2013 Share Posted July 18, 2013 (edited) Hi!Been trying to find some information if its possible to generate landscape textures/materials from height for a custom world, How do you guys paint materials for your custom world? This is what I have; a fairly large world (4 quads) of untextures (un-painted) landscape - so far I've only been editing in the heightmap window, as well as creating lods and a basic vertex color map What I'm woundering is:- if there is any options to set up basic materials (and textures) to auto-generate from height values (i.e. everything over 1000m will be snow etc.)- use slope degrees to mask out stone texture (i.e. stone texture would appear on all terrain above or bellow a set angle) Even if I'm fairly new to the Creation Kit environment I do know my way around editors and other game engines, if anyone has any information about this I would be very greatful! Best regards, -edit- Hi, found this myself! - it's called the Region editorThanks anyway! Edited July 18, 2013 by vonpihl Link to comment Share on other sites More sharing options...
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