Deleted46946508User Posted August 22, 2021 Share Posted August 22, 2021 Is there a way to catch when NPCs are playing an eating animation? Also, when they play a drinking animation? The obvious answer would be to use RegisterForAnimationEvent and OnAnimationEvent, but I don't know what the name for that event would be. Link to comment Share on other sites More sharing options...
Dromundas Posted August 25, 2021 Share Posted August 25, 2021 (edited) I don't think so. RegisterForAnimationEvent and OnAnimationEvent don't work on all animations, only those which were setup by Bethesda to contain the logic for animation events. There aren't many and a lot of them don't work for some reason: https://www.creationkit.com/index.php?title=Animation_EventsWhat's worse is you can register for an event and compile that successfully in Papyrus but it won't work. Edited August 25, 2021 by Dromundas Link to comment Share on other sites More sharing options...
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