audiocd Posted August 22, 2021 Share Posted August 22, 2021 Hello everyone.I'm trying to make some improvements for the ripple and sun reflections effect at the water.Bump effect is producing by the map "textures/wastelandwaterpotomac.dds"But after the resolution was double increased from 256px to 512px another mesh-effect has been appeared. Screenshot is attached (you need to be logged in to see it). If the resolution of the texture will be raised up further - it has no any effect because you can't see the higher resolution beyound this "tiles". This "tiles" can be noticed even at default ripple texture (see red circle) but due the low resolution the reflection map they're some kind of blurred.I tried to change the water settings with the ini files. Has no target affect in this situation. I think there can be some kind of low-level tile of the water object or something or maybe this can't be changed at all.If anyone knows something about the water specifics I will be approciated for any kind of help. Link to comment Share on other sites More sharing options...
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