ghussak Posted July 20, 2013 Share Posted July 20, 2013 hi! [this question is also a fix attempt info to who needs, but it has a flaw] while trying to tweak the ini files to smooth the gameplay,I found that this makes the game play smooth, but sometimes the sounds get out of sync with what is happening: bMultiThreadAudio=1 iAudioCacheSize=16384 otherwise, this, makes the game freeze several times for a few seconds like 0.5s each time: bMultiThreadAudio=1 iAudioCacheSize=2048 this has the same freezes problem: bMultiThreadAudio=0 iAudioCacheSize=2048 and this has the same freezes problem too: bMultiThreadAudio=0 iAudioCacheSize=16384 so I am using the 1st setup as I like control over the gameplay, but I have sound out of sync eventually (not all the time). the freezes problem seems to happen when I fire a rocket/grenade on a place where many objects will go flying, threfore I wondered it could be related to havok too; I have this setup: iNumHavokThreads=4 any idea? some places on internet suggest to use bMultiThreadAudio=0, but I wont do it as it breaks the gameflow :( is it solely audio related problem? thx on tips! Link to comment Share on other sites More sharing options...
FiftyTifty Posted July 20, 2013 Share Posted July 20, 2013 Try this: bMultiThreadAudio=1 iAudioCacheSize=4096And this: bMultiThreadAudio=1 iAudioCacheSize=8192 Link to comment Share on other sites More sharing options...
ghussak Posted July 21, 2013 Author Share Posted July 21, 2013 Try this: bMultiThreadAudio=1 iAudioCacheSize=4096And this: bMultiThreadAudio=1 iAudioCacheSize=8192 this: bMultiThreadAudio=1iAudioCacheSize=8192 seem to have worked, some sounds seems to be missing, other sounds pop in and out (alternate audible and muted each 0.5s)but at least, til now, I have not had the out of sync problem! thx! Link to comment Share on other sites More sharing options...
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