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-WIP- Tesla Flamethrower


The SH0CKER

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Hello all :P

 

I'm REALLY new to modding Fallout 3 ( started a couple of days ago) and found the GECK + Nifskope a duanting task of actually understanding (Horrible compared to the game I used

to mod, Jedi Academy)I managed first to get my new sword model to work two days ago however my textures would crash the game ;D

 

Anyway, Basically I've invented this idea of Pre-war prototype Tesla based weapons (Tesla stands for Thermo Electromagnetic Stable Lane Armament) and I've already included a sword based on this theme (Can be found here http://fallout3nexus.com/downloads/file.php?id=4196 )

 

Expanding on this theme I've thought of including another weapon based on this : A flamethrower. It would be too easy to put in a gun with this concept but with all the gun mods out there its just 'Another gun'. Making it a flamethrower type weapon makes it relatively unique as burning people with superheated liquid plasma if far from ordinary in fallout 3 ( or boring ;D )

 

the actual model is about 50% done. Heres a pic:

 

Also just for design sake theres a very WIP quick drawing in CS2. Note some of the changes.

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for a glow map, just create a copy of the texture with everything black, except for the parts you want to glow(the whiter they are the more it will glow). then save it as *_g.dds and add that texture in the 3rd texture slot within nifskope (the one under the normal map). the only part i cant remember 100% is if you have to set the emmissive color property in nifskope to white, or to the color that you want it to glow... i think its the latter.

 

hope that helps a bit, the model looks good

 

edit: ah nope, my mistake. you change the emmissive slider to white and then in the texture map use the colors that you want it to glow

 

http://www.fallout3nexus.com/articles/article.php?id=35

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After spending an hour trying to get the weapon into position ( How the flamethrower is setup is crazy :wallbash: ) I got the untextured version into the game.

Unfortunately the holding and back position are slightly off and need a bit of tweaking.

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