SammyMemento Posted August 23, 2021 Share Posted August 23, 2021 Hi, just started to sculpt with blender and was trying to make a mask to put in fallout 4 which ended up looking like Frank from Donnie Darko. BUT whatever how much I simplify the meshe with remesh or clean up by decimate geometry there is still too mush triangles for outfit studio and it crash on opening I know model must be downgrade to a level that fallout engine can handle but is their a way to simplify my model for outfit studio to read it without making it looking awful ? Link to comment Share on other sites More sharing options...
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