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How the heck does Bloody Mess work?


Omny

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I'm trying to work on a mod where the Bloody Mess perk doesn't effect energy weapons, so they don't explode into meat chunks when hit with lasers or plasma. But I can't figure out how the Bloody Mess perk works in the GECK! I've looked at its Base Effects, Actor Effects, and so on, but I can't figure out how to make it so it only effects some weapons but not others. Can anyone give me any insight?

 

The closest I've gotten to figuring it out is that Bloody Mess is an Actor Value, and if I disable that, it disables the effect. But I tried using a script to disable that value upon death, yet it doesn't seem to work.

 

EDIT: Nevermind; I figured it out. Turns out the Bloody Mess actor value is something that effects the player, not the NPCs I'm shooting at. So that's all taken care of.

Edited by Omny
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