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missing collision data on meshes


MoonSweets

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Hello,

 

I have an issue I do not understand. I created new books ingame, with new World Art and Inventory Art, using Daniel Coffey's Better Books modder ressource. It was all working perfectly well, but for some reason I can't figure out, the most recent books I created don't get collision data, which prevents them from lining up correctly on shelves when using Unlimited Bookshelves mod.

 

I checked my esp with TES5 Edit and saw that indeed, my older books have data in the OBND section, while the newest ones have 0 data.

I tried to delete the books and statics in the CK, delete the meshes, recreate them, recreate the statics and the books... but the result is the same.

I tried to see if repacking the .bsa would help in any way but it doesn't change anything.

 

So if someone could explain me what could be the cause of this mess it would help me a lot. This issue bothers me to the point I dream of it at night.

 

 

So far the only big difference I see between the books that are alright, and the books that are not, is that --I think; I created bookshelves activator in between their creation. Now, seriously, I don't see how that could influence anything, but at this point it's all so obscure that I could become supersticious and blame it on the texture or what.

 

I can edit the missing data in TES5 Edit, sure, but seeing the huge number of books to be done, and that saving the esp in the CK automatically overwrites the changes... well, it's not *really* a solution.

 

 

Thank you for reading!

Edited by MoonSweets
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Adolon gave me the trick to fix this: simply right-click on the Static mesh in the Object View window, and select Recalc Bounds. As the CK doesn't consider this a change, you need to do something else before saving.

 

Worked up all great!

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