Benie Posted February 21, 2009 Share Posted February 21, 2009 The thread title says it all. Would be nice if I can set keys to console commands such as tgm and setgs.fmoverunmult without having to type it every time the game is launched and a save/new game is loaded. It's just a inconvenience to have to type it out everytime when I could just hit a key and it would do it for me. Link to comment Share on other sites More sharing options...
dragonpen61 Posted February 21, 2009 Share Posted February 21, 2009 I like your idea! Also why not have all function keys as hotkeys to various 'sections' of pipboy so that certain favoured, more used, sections can be more easily reached. Link to comment Share on other sites More sharing options...
Benie Posted February 22, 2009 Author Share Posted February 22, 2009 I like your idea! Also why not have all function keys as hotkeys to various 'sections' of pipboy so that certain favoured, more used, sections can be more easily reached.Yes. I'm surprised no one else has wanted this. It would be such a time saver for people like me who use cheat codes alot.And it doesn't have to be just for cheat codes. Maybe being configured to set game settings, like the passage of day, and stuff like that. Link to comment Share on other sites More sharing options...
Cipscis Posted February 22, 2009 Share Posted February 22, 2009 This would be fairly trivial to implement. Just use a Quest Script that checks when certain keys are pressed via FOSE's IsKeyPressed, and runs some code when the key is pressed. For example, this would cause 6 hours to pass every time the "M" key is pressed:short sMPressed Begin GameMode if IsKeyPressed 50 != sMPressed; "M" key set sMPressed to sMPressed == 0 if sMPressed set GameDaysPassed to GameDaysPassed + 0.25 endif endif EndHowever, console-only functions, like tgm, couldn't be called this way unless they are made available in scripting via FOSE. Cipscis Link to comment Share on other sites More sharing options...
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