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The Armageddon Saga IV: The Curropter's Return


Zephyr2011

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Whatsup everyone? I created Morrowind Armageddon (not released to the public because so few people play Morrowind anymore) and I have decided to make a sequel to the third I made for Morrowind, but this time for Oblivion. Here is the past lore of the Armageddon project: In Vvardenfell an order of Knights, the Arcturian Knights to be exact, established itself and the player joined and rose through the ranks until they were a Paladin, the second highest rank, and then an old friend betrayed the order and opened a gate to Armageddon and Oblivion in an attempt to take over the isle, Isla De Ne Arcus, this old friend was either stopped or aided by the player. Perhaps I should explain the importance of Isla De Ne Arcus. Armageddon was created by the god Arcus dying, and from him sprang all the countless isles of Armageddon and the 4 Pathara, or Gods and Goddesses of Armageddon: Inferno, Draco, Solara, and Lunaria. Isla De Ne Arcus, as you might have guessed is where Arcus died. A portal is there that if any not from Armageddon enter it and recite an incantation then that being's world, the world Isla De Ne Arcus is in and Armageddon would be merged. Molag Bal the curropter, in his attempt to curropt all the realms, tricked Inferno into trying to conquer Mortalia (the realm where Nirn rests). Bal's goal being that if one of his servants recited the incantation then Oblivion, Mortalia, and Armageddon would be merged then he, being more powerful than his servent, would control all three realms. Molag Bal nearly succeeds in curropting all of Vvardenfell afterwards, through a series of battles and wars (or does succeed if you help, in which case the Isle disappears to thwart you) but is stopped at the battle of Vivec and all is returned to normal.

 

What I would like to do in this mod is to create another "doomsday" for Cyrodiil, that is to say, another incident where the world hangs in the balance and only you can tilt the scales. But I also want it to be a mod with great choice, where YOU can be the evil or you can stop Molag Bal. This time I plan to have not the imperial city or Bruma be the backdrop for the epic battles (as so many battles do) but Anvil near the sea where the isles appear. PM me if this lore seems interesting to you and you'd like to help or even if your interested in me releasing my personal Armageddon mods for Morrowind.

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It's meant to not be overly lore-invasive, because I hate mods that do that (usually, a couple mods i'll make exceptions for) and I attempted to write it to make it fit with TES lore, if i get enough interest from people who play morrowind and the modding community i may just keep Armageddon IN morrowind and say the heck with it in oblivion, but that all depends (personally I think morrowind is a better game as long as you can get the graphics and such up to speed). And the armageddon series, if I were to release would take a lot of work to get it up to par (it's currently just a personal little project and doesn't have much to offer unless your me or my clone lol).
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