souredgrapes Posted August 27, 2021 Share Posted August 27, 2021 I recently changed my PC's disk by cloning it and swapping. Now mods that I previously had no issue with are not loading. The mods in question are: Better Barrier - No DecayBlack_Hair_EveryoneButtflap Be Gone - Female ArmorsButtflap Be Gone - Male ArmorReduced Fall DamageSeggrichTemplars UnboundTMMHallaDoorsHalamshiralTMMStartingArmoursMultiplayerWar Table - No WaitingParty at the Winter PalaceClio complexion for QFMale Complexion - Dark CirclesMorrigan's skin for Inquisitor - wrinkles but no moles - no deshineDF mohawk braidLionMane_DMSK_QF_Long Wavy HairWaves_Fringe_EFDF_Gambeson_SkyholdPJsDMCartaVestQunari Female Skyhold OutfitMy game is played through Origin. I have tried both repairing and reinstalling the game. I've also redownloaded the newest version of the mod manager, deleted the Patch_ModManagerMerge folder before merging, completely redownloaded mods, checked I have correct graphics settings for hair mods, and loaded them one by one. I don't see any errors when merging the patch in DAIMM and have never used Frosty. The game runs correctly, it just doesn't load any of the mods. Link to comment Share on other sites More sharing options...
apomorph Posted August 27, 2021 Share Posted August 27, 2021 1) Is there... any chance the DaiModManager isn't creating the new patch in the new address for the game's directory?2) If you try to look at game properties in Origin, does Origin recognize that the game is installed? I've had some issues where after reinstalling/verifying game files through Steam Origin doesn't always catch on until I manually tell it to install the game after the Steam installation (so it goes through its install process without installing it, but then recognizes that it's installed) Sorry, this is a head-scratcher. Link to comment Share on other sites More sharing options...
souredgrapes Posted August 27, 2021 Author Share Posted August 27, 2021 The Patch_ModManagerMerge does still seem to be created and populated each time I merge? Also yeah, Origin does recognise that the game is installed, I bought it through Origin rather than Steam. Link to comment Share on other sites More sharing options...
Dmitrias Posted August 28, 2021 Share Posted August 28, 2021 Well i would assume the proper patch gets implemented after the delete and remerge of Patch_ModManagerMerge.. but just in case.. can you open the package.mft file in that folder and check that the number in it is one higher than the number in the package.mft file that was in the regular Patch folder (there will be 2 copies of it in different places.) the number in the Patch_ModManagerMerge has to be one higher than your original patch number in order for mods to load. If itâs not, you can always edit the files with notepad. Link to comment Share on other sites More sharing options...
souredgrapes Posted August 28, 2021 Author Share Posted August 28, 2021 Yep, the package.mft in Patch is 12 and the one in Patch_ModManagerMerge is 13 Link to comment Share on other sites More sharing options...
souredgrapes Posted August 30, 2021 Author Share Posted August 30, 2021 Just an update: tried a clean install of the OS, the game, and the tools, and mods still aren't loading Link to comment Share on other sites More sharing options...
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