GimmeBackMyMoney Posted July 23, 2013 Share Posted July 23, 2013 To get a sense of what I'm asking, I'll explain further. I want to know if there's any difference between changing a weapon's projectile via the weapon's Art & Sound tab, or changing an ammo type used by that weapon to use a certain projectile. It's not unusual when you find two properties which seemingly change only one thing, only to find that one properly isn't implemented and will do nothing. Is that the case for either property I mention? Finally, if both are used, which one overrides the other? If I set the weapon to use a generic 5.56mm projectile but one 5.56mm ammo type uses an entirely different projectile, will that override the one set in the weapon's Art & Sound tab? Link to comment Share on other sites More sharing options...
jazzisparis Posted July 23, 2013 Share Posted July 23, 2013 The projectile specified in the weapon's Art and Sound tab is the default projectile the weapon will use. If you set an ammo type to use a specific projectile, it will override the default projectile of the weapon and be used, instead. Link to comment Share on other sites More sharing options...
GimmeBackMyMoney Posted July 23, 2013 Author Share Posted July 23, 2013 That's exactly what I wanted to hear. Thanks for your quick reply! Link to comment Share on other sites More sharing options...
GimmeBackMyMoney Posted July 29, 2013 Author Share Posted July 29, 2013 One additional question: I take it you can set the weapon to eject only one type of casing or none at all? I mean, if you specify a casing in the Art and Sound tab, that one will be used for all ammo types? Link to comment Share on other sites More sharing options...
jazzisparis Posted July 29, 2013 Share Posted July 29, 2013 I mean, if you specify a casing in the Art and Sound tab, that one will be used for all ammo types?That is correct. Link to comment Share on other sites More sharing options...
GimmeBackMyMoney Posted July 29, 2013 Author Share Posted July 29, 2013 Thanks again for your reply. It's slightly inconvenient but I can find a cheap workaround. Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted July 29, 2013 Share Posted July 29, 2013 Also, while the wiki is sorely behind on many things, some forms and data were updated for the FNV information, so you could also check there to find what you need. http://geck.bethsoft.com/index.php?title=Ammo'>ammo page Link to comment Share on other sites More sharing options...
GimmeBackMyMoney Posted July 30, 2013 Author Share Posted July 30, 2013 *facepalm* Heh, turns out that the ammo page has the answer to my original question. But if the wiki has information on the New Vegas forms, I guess it couldn't hurt to check there before starting a thread here. Thanks for the heads up. Link to comment Share on other sites More sharing options...
Recommended Posts