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0Follow this topic Water purifiers, generators, plants break down in settlements.


FocuSwow3D

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Hello everyone and thanks for visiting this topic.


I faced such a problem that things like water purifiers, generators, plants, and other things for supplies or resources regularly break down in the settlement. Usually it happens like this: after exploring the world, completing quests, I return to the settlement (Sanctuary, I have the only one at the moment) and see a notification about the already completed quest where Sturges asks for help to equip the settlement, that residents do not have enough water, food, etc. ...


I fix all the water purifiers, generators, go out to explore the world again, and when I return, the situation repeats itself over and over again. In the settlement at the moment there are only NPCs from the Concord Museum, the settlement does not have a lot of resources and, in principle, this is just the beginning of the game, so it does not look like an attack on the settlement, besides, I did not receive a notification that the settlement was attacked. This is not my first playthrough, but this is the first time I encountered a similar problem.


Of the mods that affect the settlement, there are SimSettlements2, several add-ons to it, Workshop Framework, Scrap Everything, Place Everywhere, and various add-ons for buildings from the vanilla game (SimplyModularHouse, Modular Sanctuary Pre-War and Post-War Build Set, etc.). I sorted the order of the mods through LOOT, checked the order manually and did not find or did not notice something that could cause this problem.


If anyone faced a similar problem, I ask for help.



Here's link to esp. list - https://modwat.ch/u/FocuSwow3D


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