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Cutting Room Floor not appearing


Hithlyvari

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Hello there :happy:
Was trying to get Cutting Floor Floor to work in my game of Skyrim SE and for some reason none of the content is appearing despite following the instructions, installing, enabling, and deploying the mod as well as doing the same for any compatibility patches required. Cleaned all mods that needed it, made adjustments to load order when necessary (in regards to npc appearance changers like Kalilies, Pandorables, and Bijins), etc. Tried starting a new game, clean install of Skyrim and all mods, etc. Could be one I missed though but here's my load order, or perhaps a mod incompatibility. Aside from that I haven't had any issues besides missing the CRF content. Any help is greatly appreciated.


# Automatically generated by Vortex
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Special Edition Patch.esp
RSkyrimChildren.esm
Relationship Dialogue Overhaul.esp
Cutting Room Floor.esp
3DNPC.esp
RealisticWaterTwo - Resources.esm
High Poly Head.esm
Expressive Facegen Morphs.esl
ApachiiHair.esm
BSAssets.esm
BSHeartland.esm
BS_DLC_patch.esp
Campfire.esm
JSwordsD.esm
FlowerGirls SE.esm
SkyUI_SE.esp
SMIM-SE-Merged-All.esp
ICNs_ImmersiveCollegeNPCs.esp
Gildergreen Regrown.esp
EnhancedLightsandFX.esp
ELFX - Exteriors.esp
DepthsOfSkyrim.esp
Castle Volkihar Rebuilt.esp
CollegeOfWinterholdImmersive.esp
SkyRe_Main.esp
SkyRe_Races.esp
SkyRe_EnemyScaling.esp
ReProccer.esp
JKs Skyrim.esp
Immersive Jewelry.esp
AmazingFollowerTweaks.esp
Immersive Weapons.esp
AI Overhaul.esp
Skyrim Immersive Creatures Special Edition.esp
SoundsofSkyrimComplete.esp
Serana Dialogue Edit.esp
ELFX Fixes.esp
JK's - ELFX Patch.esp
CWIEnLFXSEPatch.esp
Helgen Reborn.esp
SeranaDialogAddon.esp
ELFX - Weathers.esp
SoS_ELFX+Weathers_Patch.esp
Hothtrooper44_ArmorCompilation.esp
moonpath.esp
JRMoonpathtoElsweyrPatch.esp
Northern Bathhouses.esp
Run For Your Lives.esp
PrvtI_HeavyArmory.esp
Cloaks.esp
OBIS SE.esp
SL01AmuletsSkyrim.esp
LKVM Cellar and Exterior.esp
fallentreebridgesSSE.esp
JKs Skyrim - AI Overhaul Patch.esp
Inigo.esp
HearthfireMultiKid.esp
LKVM Main House.esp
Northern Bathhouses_JKs Skyrim_Patch.esp
ZIA_Ancient Pack.esp
DivineCloaks.esp
DaedricCloaks.esp
Immersive Patrols II.esp
ZIA_Daedric Pack.esp
DawnguardArsenal.esp
Cloaks&Capes.esp
1nivWICCloaks.esp
Volkihar Knight.esp
UnreadBooksGlow.esp
UniqueBarbas.esp
TrueBlessings.esp
Skyrim Flora Overhaul.esp
ForgottenCity.esp
The Eyes Of Beauty - Elves Edition.esp
TheEyesOfBeauty.esp
Stormcloak Battle Armor Replacer.esp
SkyRe_StandingStones.esp
SkyRe_HelmlessPerks.esp
SkyRe_EnemyAI.esp
SkyRe_EncounterZones.esp
SkyRe_Combat.esp
SFO_SkinFeatureOverlays.esp
SDA SDE Patch.esp
SDA RDO Patch.esp
SDA Campfire Patch.esp
SBAR - Immersive Patrols II Patch.esp
RSChildren Patch - BS Bruma.esp
RSC 3DNPC Patch.esp
RSC Forgotten City Patch.esp
RSC CRF Patch.esp
Realistic Haircolors.esp
RDO - AFT v1.66 Patch.esp
PrinceandPauper.esp
RSChildren.esp
RSC HR Patch.esp
Prince and the Pauper SE - RS Children Patch.esp
RSC_USSEP_AventusFix.esp
RSChildren + AI Overhaul Patch.esp
marrymeserana.esp
PnP - HFMultiKid Patch.esp
Perfect Legionnaire - Troops Re-equipment.esp
LeftHandRings.esp
LeftHandRings-1stPersonView.esp
KS Hairdo's.esp
KaliliesBrows.esp
JS Barenziah SE - Johnskyrim.esp
JKs Skyrim_Cutting Room Floor_Patch.esp
The Paarthurnax Dilemma.esp
USSEP-Immersive Weapons Patch.esp
JSwords-ImmersiveWeaponsPatch.esp
3DNPC - CRF Patch.esp
AI Overhaul - Cutting Room Floor Patch.esp
isilNarsil.esp
3DNPC - AI Overhaul Patch.esp
Improved Eyes Skyrim.esp
Improved Eyes Skyrim - Vamp.esp
IW_AIOverhaul_Patch.esp
CWICRFSEPatch.esp
Hothtrooper44_Armor_Ecksstra.esp
Brows.esp
Heavy Armory - Immersive Jewelry.esp
Guard Dialogue Overhaul.esp
Unique Uniques.esp
High Poly Head Vampire Fix.esp
FNIS.esp
FMS_FemaleMakeupSuite.esp
EbonyWolfArmor_SkyforgeEbonyWeapons.esp
DustEffectsSSE.esp
DiverseDragonsCollectionSE.esp
DeadlyDragons.esp
DeadlyDragon Optionals.esp
Deadly Dragons - Diverse Dragons Collection.esp
UnarmoredVampireGear.esp
Cloaks of Skyrim - Immersive Jewelry - USSEP.esp
Cloaks - USSEP Patch.esp
ClericArmoursCredo.esp
Castle Volkihar Rebuilt - SDE Patch.esp
Castle Volkihar Rebuilt - ELFX Patch.esp
Cloaks - Dawnguard.esp
Faction Crossbows.esp
PrvtIRoyalArmory.esp
Cloaks of Skyrim - Dawnguard Arsenal.esp
Castle Volkihar Rebuilt - RDO Patch.esp
CBBE.esp
BeyondSkyrimMerchant.esp
fallenbridgesSSE-Patch.esp
My Home Is Your Home.esp
Hedge Mage Armor.esp
ESO Altmer Armor by NewrMind43.esp
Brigandage.esp
Black Mage Armor SE.esp
BarenziahQuestMarkers.esp
Dr_Bandolier.esp
AI Overhaul - Relationship Dialogue Overhaul Patch.esp
AMatterOfTime.esp
JS Armored Circlets SE.esp
CommunityOverlays3.esp
CommunityOverlays2_31T50.esp
CommunityOverlays1_0T30.esp
icepenguinworldmapclassic.esp
HearthfireMultiKid_LastName.esp
3DNPC0.esp
ortusswords.esp
RDO - CRF + USSEP Patch.esp
RDO - USSEP Patch.esp
RaceMenu.esp
XPMSE.esp
RaceMenuPlugin.esp
RaceMenuMorphsCBBE.esp
moonpath - optional no spiders.esp
Palaces Castles Enhanced.esp
PCE - USSEP+CRF Patch.esp
PCE - RDO Patch.esp
PCE - ELFX PATCH.esp
PCE - 3DNPC Patch.esp
RealisticWaterTwo.esp
JKs Skyrim_RWT_Patch.esp
fortdawnguardimmersive.esp
FDIPCEPatch.esp
FDIELnFXPatch.esp
IFDImmPatrolsIIPatch.esp
ELFX Fixes Ragged Flagon Fix.esp
Bashed Patch, 0.esp
IW_Bijin_Patch.esp
PAN_NPCs.esp
PAN_NPCs_Males.esp
Pandorable's NPCs - Males - AI Overhaul Patch.esp
PAN_NPCs_DB.esp
PAN_NPCs_DG.esp
USSEP - Pandorable's NPCs - Dawnguard - AI Overhaul Patch.esp
Pandorable's NPCs - AI Overhaul Patch.esp
PAN_NPCs_Males2.esp
Pandorable's NPCs - Males 2 - AI Overhaul Patch.esp
Bijin AIO - Dawnguard Arsenal.esp
KaliliesNPCs.esp
AI Overhaul - PAN_NPCs_DB Patch.esp
AI Overhaul - KaliliesNPCs Patch.esp
Bijin AIO.esp


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What exactly do you think is missing? What did you look for?

Thought I had everything covered, but it's always possible I missed something, or there is an incompatibility I'm not aware of. Human error and all that. I've even tried starting a new game with only USSEP, SKY ui, and Cutting Room Floor installed and the content is still missing.

 

 

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The easiest way I have found to be sure Cutting Room Floor is installed is when you first approach Whiterun the two NPCs by the stable are talking about the Jester with a coffin in his cart. You then get the quest to talk to him. If those two NPCs are not there then either you do not have Cutting Room Floor activated or there is a conflict.

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I don't think that Little Vivec is part of CRF. From the mod page:

Locations

Thalmor Justiciar HQ in Solitude - Populated with one commander and 4 justiciars who will disable if the Stormcloaks take Solitude. Banners changed from Imperial to Thalmor, and these banners will change again to Stormcloak ones if they take the city.
Castle Dour Tower - Restored access to an unused tower room above General Tullius' room. Captain Metilius will sandbox here for part of the day as well as sleep here since he has no bed otherwise.
Frost River Farm - The meadery that goes with the Supply Line quest that was restored.
Irontree Mill - Restored a missing sawmill originally designated for Haafingar Hold. Haafingar has no adequate space for it, so it's just over the border with Hjaalmarch, located next to the newly restored Frost River Farm. Steirod and Trilf live and work here.
Trilf's House - Added with the relocation of Irontree Mill after discovering that there is a key and location data for a house. Since Steirod has nowhere else to go, he'll be living there too.
Barleydark Farm - Restored a farm southwest of Fort Greymoor occupied by Mithorpa Nasyal. The location was already leveled out and labeled, just never actually built.
Stonehills - Restored the village which was intended to be placed here. (Argi Farseer's house, Aleuc's house [blacksmith], Talib's house)
Wintersand Manor - Nazeem & Ahlam's house, restored to the game at Chillfurrow Farm.
Maiden-Loom Manor - Lilith Maiden-Loom's house, restored to the game across from Whiterun Stables.
Cidhna Mine - Obscured Passage, restored and repurposed as an escape route out of the prison.
Frostbark Lumber Mill - The abandoned remains of the sawmill that Ganna tells you about in Kynesgrove but was never added to the game.
Heljarchen - The village which was intended to be placed surrounding Nightgate Inn has been restored. (Blacksmith, Alchemist, 2 farmhouses, and the NPCs who live in them)
Riften - Restores the southeast city gate to the game, which was boarded over prior to release for some reason.
Hoarfrost Grotto - A small unfinished ice cave dungeon with ice wraiths and a frost atronach. Should work with the Companions quest "Rescue Mission" as well.

 

 

Check out these places.

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I don't think that Little Vivec is part of CRF. From the mod page:

Locations

 

Thalmor Justiciar HQ in Solitude - Populated with one commander and 4 justiciars who will disable if the Stormcloaks take Solitude. Banners changed from Imperial to Thalmor, and these banners will change again to Stormcloak ones if they take the city.

Castle Dour Tower - Restored access to an unused tower room above General Tullius' room. Captain Metilius will sandbox here for part of the day as well as sleep here since he has no bed otherwise.

Frost River Farm - The meadery that goes with the Supply Line quest that was restored.

Irontree Mill - Restored a missing sawmill originally designated for Haafingar Hold. Haafingar has no adequate space for it, so it's just over the border with Hjaalmarch, located next to the newly restored Frost River Farm. Steirod and Trilf live and work here.

Trilf's House - Added with the relocation of Irontree Mill after discovering that there is a key and location data for a house. Since Steirod has nowhere else to go, he'll be living there too.

Barleydark Farm - Restored a farm southwest of Fort Greymoor occupied by Mithorpa Nasyal. The location was already leveled out and labeled, just never actually built.

Stonehills - Restored the village which was intended to be placed here. (Argi Farseer's house, Aleuc's house [blacksmith], Talib's house)

Wintersand Manor - Nazeem & Ahlam's house, restored to the game at Chillfurrow Farm.

Maiden-Loom Manor - Lilith Maiden-Loom's house, restored to the game across from Whiterun Stables.

Cidhna Mine - Obscured Passage, restored and repurposed as an escape route out of the prison.

Frostbark Lumber Mill - The abandoned remains of the sawmill that Ganna tells you about in Kynesgrove but was never added to the game.

Heljarchen - The village which was intended to be placed surrounding Nightgate Inn has been restored. (Blacksmith, Alchemist, 2 farmhouses, and the NPCs who live in them)

Riften - Restores the southeast city gate to the game, which was boarded over prior to release for some reason.

Hoarfrost Grotto - A small unfinished ice cave dungeon with ice wraiths and a frost atronach. Should work with the Companions quest "Rescue Mission" as well.

 

 

Check out these places.

Oh wow, always thought Little Vivec was part of CRF but apparently it's a Moon and Star thing. *oops lol*

But still, most of the rest isn't appearing. I'll keep working at it and see what works and what doesn't. Thanks for the help :happy:

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Have you used SSEEdit to check for overwrites of CRF? Your LO is putting it quite a bit earlier than mine, so more chances of overwrites that block content. Not saying yours is wrong, but I also see a bashed patch in your LO that could/should be overwriting many things. I have never used bashed patches, so I may well be off-base there.

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Cutting Room Floor is an esp, it should be below all your esm's. Try moving it down manually.

 

How did you sort your load order? It looks like you have some other plugin files loaded before some master files. Although some plugin files are considered master files for the purpose of load order it is not very common.

 

What mod manager are you using and are you using LOOT to sort your load order?

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