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Have checkpoints would be awesome in skyrim. The current problem I have with Skyrim is the saving system. I want a game like dark souls when it is more about lost progress other than lost time. I don't want to remind myself to save when I see a dragon, that's a poor game design for me. Because of the problem with the game I have made my own game rules. I have set it on only save on rest without any quick save cheating, I can only save when I see a bed.

Another thing I would like is a restrict potion usage, having 100 potions in my inventory does just not challenge me enough. Or have a real-time menu system would solve the problem too. Is it just me who thinks like this?

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