IAssassinII Posted July 26, 2013 Share Posted July 26, 2013 I'm using the Barracks01IntLight piece in the GECK (along with other lighting FX of course) to simulate the light shown through windows during the day. This I've done successfully. My problem is when I test it in game it does not cycle through at different hours. For all the lighting FX affiliated with this and the interior lighting block, the emittance is set to sunlight. I thought that that would make the cycle run automatically, but this was not the case. How can I do this? Does it require scripting? Link to comment Share on other sites More sharing options...
jazzisparis Posted July 26, 2013 Share Posted July 26, 2013 In the Emittance tab, set the Exterior Light to NVInteriorRegion. This should turn it on/off according to the time of day. Link to comment Share on other sites More sharing options...
IAssassinII Posted July 26, 2013 Author Share Posted July 26, 2013 Thanks Link to comment Share on other sites More sharing options...
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