gdarknight Posted February 23, 2009 Share Posted February 23, 2009 While I'm working on the Dark Rituals module of my mod (cast poisons/diseases, manipulation, etc.) I was wondering if I should give some of the targeted spells to the NPC Necromancers and Conjurers. Obviously they won't get the most powerful spells, but I could give them the poisons/diseases and some manipulation spells (turn NPC companions or summoned/reanimated creatures on the player). Just a thought. :devil: Link to comment Share on other sites More sharing options...
Sin911 Posted February 23, 2009 Share Posted February 23, 2009 The more difficult the better :DPersonally, I like near impossible odds :D Link to comment Share on other sites More sharing options...
AzirAphale001 Posted February 23, 2009 Share Posted February 23, 2009 I always liked the idea of trying to kill a reanimated Xivilai... Link to comment Share on other sites More sharing options...
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