jesterskull25 Posted July 26, 2013 Share Posted July 26, 2013 I have do a lot but I just don't know what to do anymore. I know for sure that these mods work before. But because I mess up the order accidentally and some other stuff trying to fix it, my new vegas will just get by the Bethesda logo after launching, before saying "fallout new vegas has stopped working." Would like all the help I could get. sos please Link to comment Share on other sites More sharing options...
drithius Posted July 26, 2013 Share Posted July 26, 2013 (edited) Download and run BOSS http://newvegas.nexusmods.com/mods/35999/? to set your run order. It's familiar with 95% of the mods out there. Then download and run FNVEdit http://newvegas.nexusmods.com/mods/34703/? - if the initial loading finishes, that means you have no .esp dependencies out of wack. If it doesn't finish, read the error message to locate the missing mod or esm. If you're still crashing after that, you'll likely need to post more information regarding the mods you're using to inform people who know more about FNV modding than myself. Edited July 26, 2013 by drithius Link to comment Share on other sites More sharing options...
jesterskull25 Posted July 27, 2013 Author Share Posted July 27, 2013 (edited) (give any help if u can)then which mod am i messing up I thought there all good, give me a hand and look over my mod list, if you spot anything let me know. FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmCompanion Core.esmEnergyShield.esmNVR-Strip.esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Extra Options.esmrePopulated Wasteland.esmRobCo Certified.esmRun the Lucky 38.esmWARZONES - Misanthropy Pure.esmELECTRO-CITY - CompletedWorkorders.esmELECTRO-CITY - Highways and Byways.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espUWHNV-Core.esmShogo_Heavy_Industries.esmRustTownV1Master.esmMission Mojave - Ultimate Edition.espMMUE POP.espMMUE-CP-Electrocity.espMMUE-CP-rePopulated.espjsawyer.espGoodsprings Shack.espThe New Bison Steve Hotel.espUHNV.espUHNV-More Mannequins.espUHNV-Brighter Lighting.espUWHNV-Addon-DLC.espUWHNV-Addon-GRA.espUWHNV-Addon-FollowerHome.espNVR-NPCs.espNVR_rePopulated Wasteland_Patch.espNVR-ELECTRO-CTIY_Patch.espNVR-Version_10.espProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espMMUE-CP-PNALLDLC.espMMUE-CP-PNCore.espMMUE-CP-PNRebalance.espMMUE-CP-PNEquipment.espCONELRAD 640-1240.espFree the Slaves.espNewVegasBounties.espNoMainStoryUltimatums.espNewVegasBountiesII.esp31 New Food Items.espEnergyShield_NV.espFO3WeaponsRestoration.espQS_Blackwolf_NV_Backpackmod.espRCSS.espNVCE DLC01.espNVCE DLC02.espNVCE DLC03.espNVCE DLC04.espNVWillow.espRobCo Certified Friendly Hit Fixer.espSunnyCompanion.espTWO BEARS HIGHFIVING.espUWHNV-Addon-NoCompanionsRoom.espCamonPack - Blachnick - Scottmack.espContinue After Games Ending 1.9.3.espWARZONES-RUSTOWN - Peaceful Coexistence.espRustTownAdditions3.espNVCE Main.espNVCE Main - Companions.espNVllamaHelmetFix.espBrigComp.espFreeside Food & Supplies.espFunctional Food Sanitizer.espGrimyBusinesswearFix.espCourierCacheWSE.espFO3WeaponsRestorationRILForceOverride.espThe Lucky 38 Empire.espZK13 - Return of the Eyebots.espZan_AutoPurge_SmartAgro_NV.esp7 sec.espTotal active plugins: 87Total plugins: 91 (last esp my merge patch) Ill will continue trying to fix it, because I have hope Edited July 27, 2013 by jesterskull25 Link to comment Share on other sites More sharing options...
jesterskull25 Posted July 27, 2013 Author Share Posted July 27, 2013 seriously anymore more suggestions, the "fallout New vegas has stopped working" is killing me, I must of seen it 300 times trying to fix it in the last month Link to comment Share on other sites More sharing options...
jesterskull25 Posted July 27, 2013 Author Share Posted July 27, 2013 (edited) so I did some more tests, and I am having trouble using some of the older mods like nvr or repopulated wastelands, I don't have trouble when mods are turn off, when most are turned on they do what I dread above, any help would be appreciated also my processor is a intel core i5-2410m cpu, appatently I not having the same problem everyone else seems to have the same core, but I know some have fixed it somehow, but I am still unable to figure out out how Edited July 27, 2013 by jesterskull25 Link to comment Share on other sites More sharing options...
jesterskull25 Posted July 28, 2013 Author Share Posted July 28, 2013 arg, I looked at all the mods I am still having trouble, big old mods seemed to the problem but I can find out why, remember everything was working fine b4 I accidentally verify it Link to comment Share on other sites More sharing options...
Inazuma22 Posted July 28, 2013 Share Posted July 28, 2013 I had the same problem and it took me hours of looking but the problem is repopulated wastelands that made my game run for like 5 secs then crash so turn anything off that involves back and comment back on how it worked Link to comment Share on other sites More sharing options...
jesterskull25 Posted July 28, 2013 Author Share Posted July 28, 2013 (edited) I had gotten this to work before, even before the bad buzz, but it somehow work, I deactivated war-zones too, because I remember wondering if it was also a cause, plus I really did not like how big the war had gotten after installing it beside I think small patrols against small patrols would have been better and more realistic, will have to do a test run to be sure but here the new mod list, FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmCompanion Core.esmEnergyShield.esmNVR-Strip.esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Extra Options.esmRobCo Certified.esmRun the Lucky 38.esmELECTRO-CITY - CompletedWorkorders.esmELECTRO-CITY - Highways and Byways.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espUWHNV-Core.esmShogo_Heavy_Industries.esmjsawyer.espGoodsprings Shack.espThe New Bison Steve Hotel.espUHNV.espUHNV-Dead Money.espUHNV-Honest Hearts.espUHNV-OWB.espUHNV-Lonesome Road.espUHNV-Brighter Lighting.espUWHNV-Addon-DLC.espUWHNV-Addon-GRA.espUWHNV-Addon-FollowerHome.espNVR-NPCs.espNVR-Version_10.espProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espCONELRAD 640-1240.espFree the Slaves.espNewVegasBounties.espNoMainStoryUltimatums.espNewVegasBountiesII.esp31 New Food Items.espEnergyShield_NV.espFO3WeaponsRestoration.espQS_Blackwolf_NV_Backpackmod.espRCSS.espNVCE DLC01.espNVCE DLC02.espNVCE DLC03.espNVCE DLC04.espRobCo Certified Friendly Hit Fixer.espTWO BEARS HIGHFIVING.espCourierCacheWSE.espThe Lucky 38 Empire.espFreeside Food & Supplies.espUWHNV-Addon-NoCompanionsRoom.espGrimyBusinesswearFix.espContinue After Games Ending 1.9.3.espCamonPack - Blachnick - Scottmack.espFunctional Food Sanitizer.espNVCE Main.espNVCE Main - Companions.espFO3WeaponsRestorationRILForceOverride.espZK13 - Return of the Eyebots.espTotal active plugins: 69Total plugins: 74 (also noticed that boss says the dlcs are dirty, had this problem before, and I am afraid if I clean them, I'll end back up where I started, so I'll will have to do a testrun to sure everything is peachy, plus If I remember correctly I was having loading freeze issue after 15 min when entering into a area, so just in case be ready) Edited July 28, 2013 by jesterskull25 Link to comment Share on other sites More sharing options...
jesterskull25 Posted July 28, 2013 Author Share Posted July 28, 2013 seems to be in working order Link to comment Share on other sites More sharing options...
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