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Reflective surface effect


South8028

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I accidentally noticed that during the rain, some horizontal surfaces form real reflections of the geometry. As if in the game, under certain conditions, something similar to ray tracing technology works. If some effect exists, then you can probably find a princip and repeat it artificially. This would allow real mirrors to be introduced into the game, instead of these unpretentious cube maps.

https://youtu.be/rTLnct6EHgU

Edited by South8028
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You get the same kind of reflection with certain water types, and the same thought of using this to create a mirror occurred to me.

However, the player is not being reflected. Only some sort of shadow.

The problem is that the conditions in max when setting up materials and lights, and the conditions in the game are completely different. It's hard to do it at random. It's funny, but even the conditions in the ck render and in the game are completely different. The render does not display anything. Most of the built-in interiors and materials effects cannot be seen anywhere except in the game. Accordingly, they cannot be customized. Need to know exactly what you are doing.
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