Unknnnnn Posted February 24, 2009 Share Posted February 24, 2009 Okay.... I do like oblivion a lot.... But sometimes it gets boring to just walk around and quest... And I go on killing sprees. Then pay my bounty and I am a model citizen again :< My idea for a great mod is! Choice in the very beginning of the game:BeastyHuman If you choose human you get normal oblivion. If you choose to be a beasty you get another (pop-up) menus to pick who you are going to be.... Probably a choice should be between several "classes" (you don't get to level up tho [i'm not a modder I donno if it is possible, but basically levels come from doing quests.]) Then you get inside a faction of beasties! (if you picked werewolf you get to live in a sewer feeding on rats for example. If you pick vampire you live in some huge cave-city full of vamps.) You start as the lowest class (for example "young grey werewolf") and as you perform tasks (which include eating 30 people and annihilating a village) you level up. The best part is: EVERY SINGLE NPC IN OBLIVION IS HOSTILE TOWARDS YOU. But for example if you picked werewolf, animals won't be. If you picked undead, undead and necromancers are not hostile. If you picked vampire you get to walk among npcs (but I hope if you pick beasty in the game you get to play against the normal oblivion, by that I mean there are supposed to be some adventurers that you have to kill in your advancement quest or something, and hopefully you can't do any of the quests in the vanilla oblivion [but I understand that the only way to do that is by making everyone hostile so that they won't give you a qu! Deleting quests is probably a lot of work besides if you delete them, you can't play "Human" side right?... anyways.... >.<]) and other vamps are not hostile. As for progression in beasty faction it can be something like: Young grey werewolf -(choice between eating animals or humans)+30 kills-> Humane/Killer werewolf -(choice between feeding in the night or day)+50 kills-> Golden(for day/killer)/Black(killer/night)/Grey(for humane/night)/white(for humane/day) -(then some quest that makes you advance from werewolf... to something else [like beast] and gives you more choices but looks at the choices you made so far! Like you can be Demon if you picked either day/killer or night/killer or Beast if you picked either day/humane or night/humane)+100 kills and +1 adventurer kill-> demon/beast/black duck of doom Basically evolution!... Okay if there is a mod that has at least 10% or 5% of what I described please point me to it! I really enjoy going on killing sprees sometimes (yes I'm aware of 28 days mod, I just want something that lets me play on zombie side!) EDIT:Oh yeah... Final mission playing for daedra beasty: "Kill Emperor and his sons! xD" Link to comment Share on other sites More sharing options...
SirMagus Posted February 25, 2009 Share Posted February 25, 2009 There is a mod where you can become a werewolf and where you can feed on people Download:Curse Of Hircine - Werewolves There is also a mod for Werewolf hunters to hunt for you Download:Curse Of Hircine - Werewolf Hunters Then there is this mod which add manes to the werewolf, really just makes the werewolf look better Download:Curse Of Hircine - Werewolf Manes Link to comment Share on other sites More sharing options...
Unknnnnn Posted March 1, 2009 Author Share Posted March 1, 2009 Thx a lot, It looks like you can add a npc as a companion if they are infected Does it conflict with other companion mods like "csr"? Doesn't seem to mention compatibility in its description. EDIT: Is there an ineffective (without immunity) respawning cure from werewolfism? So that you can become werewolf as many times as you want and heal yourself as many times as you want? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.