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Silly question for the day


Chemist18

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I wanted to plan out an area before I sat at the computer and starting bolting it together. Is there an easy way to tell the size of objects in GECK? Assuming scale is the same of course. I know I can set the snap to grd to a value then place two of an object side by side, then move one and count the jumps to move the length of the other, then multiply by the snap size... But I'd rather not have to do that :)
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