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Posted

Firstly, I am a giant nooblord when it comes to modding.

 

Some time ago I managed to make a script that adds items to Tulip's vendor chest, and although this was a success, the amount of said items added to her inventory number in the thousands. I adjusted the price in FO3-Edit and that is working, but she has 15,000 odd of each item which I think might be causing problems.

 

Here is my script as it exists today:

 

Scn armorquestAddItemsScr
Begin gameMode
VendorContainerTulipRef.additem 3EFdrgplateAdd001 3
VendorContainerTulipRef.additem 3EFdrgplateAdd003 1
VendorContainerTulipRef.additem 3EFdrgplateAdd003a 1
VendorContainerTulipRef.additem 3EFdrgplateArmor001 1
VendorContainerTulipRef.additem 3EFdrgplateArmor001glad 1
VendorContainerTulipRef.additem 3EFdrgplateArmor001gladns 1
VendorContainerTulipRef.additem 3EFdrgplateArmor001imp 1
VendorContainerTulipRef.additem 3EFdrgplateArmor001impns 1
VendorContainerTulipRef.additem 3EFdrgplateArmor001jian 1
VendorContainerTulipRef.additem 3EFdrgplateArmor001jianns 1
VendorContainerTulipRef.additem 3EFdrgplateArmor001light 1
VendorContainerTulipRef.additem 3EFdrgplateArmor001lightns 1
VendorContainerTulipRef.additem 3EFdrgplateArmor001ns 1
VendorContainerTulipRef.additem 3EFdrgplateArmor002 1
End
-----
I just don't know why it adds so many of these items. I assumed that the value at the end was the actual amount added. Any idea what I did wrong?
Posted

Hmm, that is very troubling. I will try seeking guidance from that link you posted, though my chronic ADD usually prevents me from learning these things lol. Thank you for the help. :D

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