LadyEdith Posted September 22, 2021 Share Posted September 22, 2021 Hi there I'm trying to figure out how to replace LAND_DEFAULT texture with LPreWarWildGrass01. If you open the creation kit and enter landscape editing while in a newly generated worldspace you will see the ground is an awful brown dirt color.When pressing "i" with the render window selected while in landscape editor mode you will see all the quads are "LAND_DEFAULT". I tried to search through the creation kit landscape textures but cannot find that specific texture to replace it. I also looked in fo4edit. I am sure I am just not experienced enough to find the texture properly. Has anyone successfully replaced the default land texture that appears when you make a new world? I am building a worldspace that only uses the prewar grass texture and am thinking a simple esp that replaces what the creation kit sees as default would speed up the work considerably. To sum up: How do I find the texture associated with default land so I can replace it with LPreWarWildGrass01? Thank you Billie Link to comment Share on other sites More sharing options...
LadyEdith Posted September 23, 2021 Author Share Posted September 23, 2021 Ok I was able to replace the texture however I am not able to find the landscape object to add the grass to it. i changed the texture however it is just a green surface without the 3d grass on it.In the landscape editor each landscape option available begins with an "L" and then the name of the option. the "DEFAULT_LAND" option is not available and so I am having trouble finding that to add the grass objects to it's surface. So my new question is this: What is the name of the L(landscapeOption) for "DEFAULT_LAND"? I am certain it would be inside of the world data tab as this is where the landscape textures and objects are all located. Any help would be greatly appreciated Billie Link to comment Share on other sites More sharing options...
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