corvoassasin12 Posted September 27, 2021 Share Posted September 27, 2021 This is my first time posting here so forgive me if I'm doing this wrong. So I've been having this weird shadow "bug" that occurs when I'm moving the camera around while facing East. Maybe its not occurring mainly because I'm facing East but actually because I'm facing the sun. One thing for sure is that it only happens outside. It also doesn't occur at night or in a brightly lit Inns. I'm not sure if I should share my load order since the problem persist even after disabling ENB therefore I'm assuming that this probably has something to do with the INIs and not mods or ENB related. But here's some of my INIs settings that may be helpful. Skyrim.ini[Display]bDirShadowMapFullViewPort=1bDisableShadowJumps=0bEnableSnowRimLighting=0bLockFrameRate=0fDDOFFocusCenterweightExt=2fDecalLifetime=120fDefaultWorldFOV=85.00fDOFMaxDepthParticipation=10000fDynamicDOFFarBlur=0.4fFirstSliceDistance=200fGlobalBrightnessBoost=0.1000fGlobalContrastBoost=0.0000fGlobalSaturationBoost=0.0000fLightLODRange=15425fLightLODStartFade=3500.0fMaxHeightShadowCastingTrees=5000fNearDistance=7fShadowDirectionalBiasScale=0.75fSnowGeometrySpecPower=3.00fSnowNormalSpecPower=2.00fSnowRimLightIntensity=0.30fSparklesDensity=0.85fSparklesSize=6.00fSunShadowUpdateTime=0.25fSunUpdateThreshold=1.5fTreesMidLODSwitchDist=9999999.0000iLandscapeMultiNormalTilingFactor=1Skyrimprefs.ini[Display]bBorderless=0bDrawLandShadows=1bEnableImprovedSnow=0bEnableProjecteUVDiffuseNormals=0bForceCreateTarget=0bFull Screen=1bFXAAEnabled=0bIBLFEnable=0bIndEnable=0bSAO_CS_Enable=0bSAOEnable=0bScreenSpaceReflectionEnabled=0bToggleSparkles=0bTreesReceiveShadows=1bUse64bitsHDRRenderTarget=0bUsePrecipitationOcclusion=1bUseTAA=1bVolumetricLightingEnable=1fDynamicDOFBlurMultiplier=0.0000ffocusShadowMapDoubleEveryXUnit=450.0000fGamma=1.0000fInteriorShadowDistance=3000.0000fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fLightLODStartFade=1714fMeshLODFadeBoundDefault=256.0000fMeshLODFadePercentDefault=1.2000fMeshLODLevel1FadeDist=4000.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=1600.0000fMeshLODLevel2FadeTreeDistance=2048.0000fProjectedUVDiffuseNormalTilingScale=0.2000fProjectedUVNormalDetailTilingScale=0.8000fShadowDistance=6000fTreesMidLODSwitchDist=9999999.0000iMaxDecalsPerFrame=60iMaxSkinDecalsPerFrame=35iNumFocusShadow=1iNumSplits=2iReflectionResolutionDivider=1iSaveGameScreenShotHeight=192iSaveGameScreenShotHeighWSt=192iSaveGameScreenShotWidth=256iSaveGameScreenShotWidthWS=320iScreenShotIndex=0iShadowMapResolution=256iShadowMaskQuarter=4iSize H=1080iSize W=1920iVolumetricLightingQuality=0iVSyncPresentInterval=0uBookRatio=2 Also, here's a video to give a much clearer understanding of the problem: Any sort of help would be greatly appreciated. Thanks for reading. Link to comment Share on other sites More sharing options...
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