Chupacabra31 Posted September 27, 2021 Share Posted September 27, 2021 (edited) I found lots of mods here on nexus, which manipulate with training system in this game one way or another (either lessen gold costs for traning, increasing number of times allowed to train up to unlimited, increasing level of masters training from 90 to 100 etc...), but none of them was about removing shared limitation system between each skill in the game for how many times you were allowed to train before leveling up! I'm fine with having to train one particular skill only 5 times per level (in fact on the contrary i would have loved if it was even LESS than 5 times for one skill! like 3 for example, which sounds like fine middle ground for me!) provided, that each of those skills wouldn't share the limitation system for each level of the character! Say i want to level my Smithing 5 times, i'm fine waiting till i level up before i can put more points in Smithing with training, but what i really want is to be able to train other skills by that amount as well until i level up and can train each of them separately again! Does anyone know how to make such a mod? Does engine allow that?......The reason i ask for this is because on much higher levels there is bigger requirement in the amount of Xp earned before reaching next level, so if you're like 70+ leveled character training 5 times in each skill would barely move level meter at all! (especially if targeted skills are in their 40's range or even below!)...I want to feel like the training itself would make bigger contribution to leveling on much higher levels, than just barely moving level slider a few inches!...I can't stand waiting for my next training session on Alteration magic feel like forever man......Either that or someone should change the formula on how game calculates each skill progression as you level up, so that the more you level up - the more XP you would be rewarded with for that particular skill as you advance it!...In it's current state it's way too unproportionate (the amount of XP to level up versus the amount of XP rewarded for skill usage during that specific level i mean! Either XP to get next level should be lower as a whole, or XP reward for skill usage should get higher! Neither of those is true!)...But creating a mod with those crazy complicated calculations may prove to be way too challenging for many modders, so removing shared training limitation for all trainers and for all skills before hitting next level should be easier solution (or at least i think so...again i don't know whether engine allows for changes such as that or not...) Edited September 27, 2021 by Chupacabra31 Link to comment Share on other sites More sharing options...
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