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A Pushable Shopping Cart/Item Transport


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What about using a modified skeleton, either a custom one or something like BBB? As far as I know, BBB uses additional bones to give...uh, bounce to things, so that means at least a few more to play with.

 

&

 

Otherwise, adding an elbow-jointed bone stemming from the pelvis or chest might help anims for crouching

To be honest that is a large undertaking especially for this project and I doubt I would do it, even if I had the skills (which I don't).

 

As to the sound issue, there seem to be audio differences between worldspaces and interiors--at least on my PC, gunshots (for example) sound much louder in interiors, and there seems to even be a brief inside echo. Is that something to do with cell audio settings? If so, that could mean one sound file could work in both and have those subtle differences. And again, I haven't done much (and no public) sound modding, so ...well, there it is.

I'm not too sure, I'll have to look into it.

 

I did try to make a armor profile and it was not active. This may be because I had to use a backpack body slot, so the sound would only default to the upperbody armor (the armor most of us wear). So a different method would have to be used for the audio.

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