Jesterslore Posted February 27, 2009 Share Posted February 27, 2009 Just a small problem...built a house of my own as a dungeon (use dark brotherhood sanctuary as the base) and each of the 4 load doors are linked to 4 corners of Cyrodiil...the well ladder door goes to just outside the Leyawin walls, by the coast gaurd station, training room door goes to the first set of steps at Cloud ruler temple, living quarters door goes to Waterfront lighthouse by the pier, and the Black door goes to Anvil waterfront, behind the houses. None of the locations are trafficked areas. Now, my problem is that I keep coming into my private little dungeon, only to see random NPCs standing inside by the ladder door having a seizure. Why are they coming inside in the first place? I have ownership set to player on just about everything in the place, especially the doors and the entire interior itself. It seems like it is only Leyawin NPCs/Gaurds that come inside and get stuck and I'm guessing it has something to do with the ladder-type door, but I need to figure out how to stop them from coming inside in the first place. Am I just missing an option somewhere? Link to comment Share on other sites More sharing options...
Vagrant0 Posted February 27, 2009 Share Posted February 27, 2009 Just a small problem...built a house of my own as a dungeon (use dark brotherhood sanctuary as the base) and each of the 4 load doors are linked to 4 corners of Cyrodiil...the well ladder door goes to just outside the Leyawin walls, by the coast gaurd station, training room door goes to the first set of steps at Cloud ruler temple, living quarters door goes to Waterfront lighthouse by the pier, and the Black door goes to Anvil waterfront, behind the houses. None of the locations are trafficked areas. Now, my problem is that I keep coming into my private little dungeon, only to see random NPCs standing inside by the ladder door having a seizure. Why are they coming inside in the first place? I have ownership set to player on just about everything in the place, especially the doors and the entire interior itself. It seems like it is only Leyawin NPCs/Gaurds that come inside and get stuck and I'm guessing it has something to do with the ladder-type door, but I need to figure out how to stop them from coming inside in the first place. Am I just missing an option somewhere?NPCs are using your doors because those doors are linked to the normal world. You should considder using newly defined doors which have "minimal use" checked, and which have scripts which disable use by everyone other than the player. NPCs are likely getting stuck because your interiors don't have pathgrids setup. Another option might be to enclose all of your doors within a small subspace, since NPCs will never cross a subspace border unless they are physically pushed over one. Link to comment Share on other sites More sharing options...
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