xsomnia Posted February 27, 2009 Share Posted February 27, 2009 How do I replace Ogres with Dark Seducers using the TES Construction Set? Is it not possible, or do I need additional programs? I know it's a strange request, but any help is appreciated. Thanks. Link to comment Share on other sites More sharing options...
tnu Posted February 27, 2009 Share Posted February 27, 2009 I think its a matter of levfeld lists and if you have a mod that alters leveld lists like so many others do. for example OOO, MMM, Frans, FCOM then that could make it more difficult Link to comment Share on other sites More sharing options...
lindsayca Posted February 27, 2009 Share Posted February 27, 2009 If you are implying on how to make a new creature using the ogre... First of all: 1.Download Oblivion Mod Manager. OMM Nexus2.Then navigate to your oblivion/data folder3.export the Oblivion - Meshes.BSA files to the meshes folder in the data folder4.the files should be exported by OMM, it should bring up a list of files, just export all to a folder stated above5.start up cs6.load oblivion.esm7.navigate to creatures/ogres in the construction set8.in the list with all the types of ogres, right click and press new9.where it says Add NIF File click it10. navigate to oblivion/data/meshes/creatures/ogres/ and select the skeleton.NIF file If this helps then I'm glad to have been of assistance. This will only use the ogre though, you'll just be able to name it what you want and change attributes and ect. Link to comment Share on other sites More sharing options...
BossDweebe Posted February 27, 2009 Share Posted February 27, 2009 I haven't tried, but, I think you may have a problem with the fact that the Ogre is composed of one mesh for the body plus some hair tufts, while the dark seducer is just another texture for the four part characters mesh. Link to comment Share on other sites More sharing options...
xsomnia Posted February 27, 2009 Author Share Posted February 27, 2009 Thanks for your responses. I will try it tonight and see how it works. :) Link to comment Share on other sites More sharing options...
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