JordanCLahage Posted July 31, 2013 Share Posted July 31, 2013 I'm currently working on a mod and I need it to display a message as soon as the user loads his/her game. I'm really good with most of GECK, but not the scripting parts. Can someone please write me a script to display a message that would nearly be identical to that of a DLC's "Load Message", but obviously without the text and name.I know that I need to make a new message and that it will be linked to the script, but I'm not too good at putting the scripts together.Any help is greatly appreciated. Link to comment Share on other sites More sharing options...
jazzisparis Posted July 31, 2013 Share Posted July 31, 2013 1. Create a new Quest. Tick Start Game Enabled. 2. Create a new Script. From the Script Type dropbox select Quest, and use the following code: scn WhatchamacallitScript short bMessage begin GameMode if bMessage == 0 set bMessage to 1 ShowMessage [Your message editor ID] endif end 3. Return to the Quest from step 1 and from the Script dropbox select WhatchamacallitScript. Link to comment Share on other sites More sharing options...
luthienanarion Posted July 31, 2013 Share Posted July 31, 2013 I implore you to find some other method of giving the user information. There are already too many mods with messages that popup at the start of the game. Link to comment Share on other sites More sharing options...
JordanCLahage Posted August 1, 2013 Author Share Posted August 1, 2013 Thank you guys for the replies, I really appreciate it! Link to comment Share on other sites More sharing options...
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