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Brewery


Draconium

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Wesay:

 

Hopefully soon, i'm working on addictions right now because its much easier. As for an estimate...since school's starting soon... a week - 3 weeks give or take, remember its only one person working on this (im not asking for help, im just don't want people to be disappointed if its a couple days late)

 

Daddy:

 

I'll look into that, if thats true i'll add it (not saying i don't believe you, im just need to check so the critics dont yell...)

 

BTW this belongs in the addictions topic

 

Dragoon:

 

I don't think they're born addicted, is that possible? :huh:

Anyways, our police, as bad ass and anal as they are, can't search unless they have reason. so lets apply the same rules

 

Me:

 

The scripting seems to be going smoothly, so no real problems (hopes)

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As a test run, in the first Brewery mod, you will only be able to make 5 beers at a time.

 

Technical Reason: I have to use global varibables in order for it to know what ingredients you used. I'll add more later, but for now, there are only 5.

 

Simple Reason: I don't want to have to repeat the same thing over and over again, if this mod won't be liked.

 

Either way, the second version will have up to one hundered, if not more beers fermenting at one time.

 

Is that good for the game.. :huh:

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  • 3 weeks later...

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