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Glimmering Castle Mod


jonesjoshuar

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What the hell were you doing in that screenshot... FLYING! :O

 

i used the console tcl, its really hard to see and understand the scale. So i backed off to show it.

 

 

FYI- fixed numerous little tidbits and possible mod conflict. Adding a start script which will add a key a note and a Journal Entry.

 

 

Is there a way to reverse the starting state of an activator? Like the Alyied secret door. Start it at open instead of closed?

 

I have a retextured alyied secret door and I want it to be down onload. Flip a switch then it raises. Part of my "defenses" scripting

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got the bloodguard pretty much done and working on the gate keep in order to house some of this...army.

 

http://i459.photobucket.com/albums/qq312/voltron81_photos/ScreenShot25.jpg

 

just a note....dont mess with them.

http://i459.photobucket.com/albums/qq312/voltron81_photos/ScreenShot28.jpg

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From the screenshots and summaries this looks to be a great MOD. I myself have been looking for a massive castle to store my massive collection or armor, books, weapons, alchemical ingredients, and misc. odds and ends.

 

The main question I have is: "where is can the castle be found?" From what I've seen on the exterior pix it's either somewhere in the Topal Bay, or in the Abecean Sea

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From the screenshots and summaries this looks to be a great MOD. I myself have been looking for a massive castle to store my massive collection or armor, books, weapons, alchemical ingredients, and misc. odds and ends.

 

The main question I have is: "where is can the castle be found?" From what I've seen on the exterior pix it's either somewhere in the Topal Bay, or in the Abecean Sea

Thanks its always nice to a modder to know thier hard work is appriecated.

 

the alyied ruins outside the imperial sewer. there is a prefound marker on the map as th marker is loaded. The ruins is called like Verihen or something like that. The marker is Verihen (spelling not right i know) exterior. There is a button behind the bush that rolls back to view the portal to there.

 

I am probably going to add a Dock to the castle Island, A mine and perhaps a few caves. (just needed for the main quest)What I have added:

 

DONE since release:

 

An alchemy Sorter for the Lab.

Bloodguard npcs with retextured armor.

Blacksmith

Gate Keep First floor.

Enchanting Crystal

Spellmaking Crystal

 

Better Welki weapons:

Longsword, bow, arrows, warhammer, ( i will try to get a picture of those up soon)

 

I am currently studying script functions and seeing what i can do with it. I am trying to figure out how the mannequins work. I am at a loss on that. I am trying to go through step by step figuring out what each function call is doing and why. Not easy, Interesting chunks of code. If anyone has insight i could use it. Thats pretty vague though. The main quest is going to have to do with vampires so i have also looked into vampire scripting.

 

Question. in order to use the feed interaction do you have to have the spell atribute vampirism? Is there a way to be able to use the feed interaction without it?

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An update of the Town. The orange roofed ones are currently place holders ownly. The cathedral was a major overhall. So many pieces to incorporate and retexture.

A view of the cathedral

http://i459.photobucket.com/albums/qq312/voltron81_photos/ScreenShot29.jpg

Inside the cathedral

http://i459.photobucket.com/albums/qq312/voltron81_photos/ScreenShot30.jpg

The Tavern:

http://i459.photobucket.com/albums/qq312/voltron81_photos/ScreenShot31.jpg

Tavern Sign:

http://i459.photobucket.com/albums/qq312/voltron81_photos/ScreenShot32.jpg

Inside the Tavern:

http://i459.photobucket.com/albums/qq312/voltron81_photos/ScreenShot33.jpg

View of the warehouse:

http://i459.photobucket.com/albums/qq312/voltron81_photos/ScreenShot34.jpg

View of Harbor:

http://i459.photobucket.com/albums/qq312/voltron81_photos/ScreenShot35.jpg

Cathedral

http://i459.photobucket.com/albums/qq312/voltron81_photos/ScreenShot36.jpg

Town View 1:

http://i459.photobucket.com/albums/qq312/voltron81_photos/ScreenShot37.jpg

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Absolutely great! I really like the idea, and the white textures are seriously nice!

Keep up the good job. (PS, mabye add a lil more trees on the isle? If you weren't planning that yet)

 

Eolath

I plan to add more trees. They are typically the last thing i add. Most of the landscape from the white house on the hill on is not fine tuned at all or even textured.

 

I have added a lot as you seen. Soon i will have the small town done. So my stage will be set. I will start adding schedules and quests. Fine tuning things etc. I am working on the mine now. I also made a new creature retexture. I just got to get his glow and shine right. The story is that this is a wealthy mine town. Also a well kept secret of the empire. (hence the treasury) The secrets found in the mines. Providing tools to rival the dwarves in their prime and the elves in their power.

 

Though something has happened in the darkness. The ashin vampires. Hard to detect vampires. They want the power of the castle and they wealth of the mines. The ashin vampires can walk in the light, though powerless at that time, and at night cure their insatiable hunger for blood. What will your character choose? Noble and true, or bloodsoaked Vengence?

 

Of course i have to get the vampires to work. I have not spent a great deal of time on it just looked over scripts. All i really need is a feed interaction to make it work everything else will be abilities and spells. Possible quest script to remove abilities in the day and add them at night.

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Now that a wealthy mining village popped up around the glimmering castle, it needs a name. I am still working on this...town. It shaping up to be quiet large. As you seen in some of the screens. It will have new creatures. Retextured Town.

 

I have a dock and ships done. Cathedral. Tavern. East and south Mine. Mining Guild Building. A Manor House. Expanded the island more.

 

Also, adding items for quests for thieves. Give thieves a chance to prove thier worth. Like stealing the mining guilds "Giant Geode Collection" it will be harder than it sounds :)

 

any who I need a good name for the Glimmering Castle's Town. It needs to lorish (ie not moscow Washington or paris) If anyone could help that would be great.

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