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Help needed: Trying to allow dropping repair kits onto undamaged items


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The title says it all. I'm trying to locate the code that prevents repair kits from being dragged and dropped onto non-damaged items.

I can find the code in the scripts just fine which handles the repair if I hit the use button and then select the item I want to use it on.

But I cannot figure out where the code is that checks this for drag&drop and I hope it's not done inside the flash UI file.

 

(Reasoning behind this: Ghost Mode adds a 4th level repair kit which you can use to up-level your gear and it's a bit annoying to only be able

to uplevel a gear piece if it's damaged. Especially if you've been holding onto a sword or armor until you get access to this type of repair

kit and would like to do a bunch of levelups in a row)

 

Any help would be appreciated. I don't need someone to implement this for me, I just need someone to help me find where the code

does this check or someone to (hopefully not) confirm that this is a flash UI file issue. (But even then I'd expect the flash to have a call back for this check?)

 

Thank you

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