DragonX Posted March 1, 2009 Share Posted March 1, 2009 I've got a bug report. Not sure if it's been posted. Sometimes when I place a fire, I bend down and put it out then repeat that twice. Sooner or later the fire just disappears. Its not on the ground but the message 'A Packed Wood for Fire' has worn off'' appears. This happens to dining chairs too. For the person with the Raider problem, stick them all with M4s and let the games begin :woot: That's what I did anyway. Link to comment Share on other sites More sharing options...
Riven1978 Posted March 1, 2009 Share Posted March 1, 2009 Hmm apparently i am either the only one with this bug OR first to report it but when i have your MOD checked i can't loot bodies or access the menu via the esc button. i have verified that it is your mod only in the fact that when i have all the others checked and uncheck yours the esc button works. :( Great MOD otherwise not sure where the conflict is but i am sure it is a MOD conflict hehe with 169Different MODs it is hard not to be a conflict :P anyway here is the load list i have not all of them load i have 163 out of the 169 that i play with in game (162 minus yours) Fallout3.esmUnofficial Fallout 3 Patch.espAnchorage.esmHairPack.esmMart's Mutant Mod.esmGlobalTravelSystem.esmCOMM.esmSharing and Caring Companions.esmsc_lovers_resource.esmsc_wasteland_pimp.esmsc_saving_nova_dep.esmThe Settler.esmeyes_hairpack_en.espMart's Mutant Mod - Hunting & Looting.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Feral Ghoul Rampage.espMart's Mutant Mod - Increased Increased Spawns.espMart's Mutant Mod - No Corpse Flies.espMart's Mutant Mod - Zones Respawn.esppsychoelfs all animal friends.espFWO-DLC-Anchorage.espSGsUA - No Borders v.1.0-EN.espFreePlay addon - clean Potomac.espFTE.espRobCo Certified.espMoreMapMarkers.espMinuteMinder.espVault87EntryFix.espVault87CompanionFix.espStripClub.espHairTradeV1.espsc_saving_nova.espRoadWardens.espFIN-NWSeneca.espScrapyard.espJMolotovCocktailsCOMM.espJKukrisCOMM.espDN_RecyclingMachine.espmika_essential.espSasha Ashe.espJOrderOfDONreconTraderCOMMV10.espsc_toying_with_angela.espsc_wp_arefu.espsc_wp_captives.espsc_wp_luring_lucy.espsc_wp_saving_nova_bridge.espsilencedsniperrifle(thinnerlonger).espSimms_vs_Burke_MS11fix.espSomePoses.espstarpaladincross_restyled2.espStealth Suit.espstimpakreplacement.espTchos Vault 101 Sealed Wing.espThe Commander Companion.espThe Groovatron.espTimeScale1To1.espTL_Color.espTrynfkwtmeArmorers.espUber Perks.espVanity Camera Mod.espvault92 fix.espWabbitFoodRenamer.espWarrior Followers.espWasteland Mercs 2.0 - no child left behind edition.esp1day interior resets.espAction_Boy_hacking.espAllUniquesAdded.espAmmo_Schematics.espArmored Robes.espAviators.espBaroness.espBethesdaDefend.espBetter The Family.espBMPA-Instant.espBottleRefill.espBSGOfficer.espBunkMod - Private J - v0.01.001.espCC.espCharacter Presets.espChimera.espChuck Norris Follower.espCompanionTurner.espDisarmedCollar.espDisenchant - Bobbleheads.espDisenchant - Items.espFreePlayAfterMQ_V05.espDismembermentOverhaul.espEcho_BatteryCharger.espEye Bot Helm Fix.espEyepatch.espeyes_pack_en.espEY_ROTW.espFaceRevampByButler.espFaster Zoom for Dialog.espFast_but_dramatic_VATS_0.9.espfawkes_classic_minigun.espFellout-SOTD.espFineLeatherCoat.espFollowersHire.espFollowersRelax.espGalloping Gourmet.espGaryCompanion.espGloves.espGNREyebot.espGNRfix.espGrowlfs Sexy FO3 Replacer.espHouseholdWaterPurifier.espIndestructible Weapons and Armor.espIPip.espJAxesNMachetesV10COMM.espJessiCompanion.espJG77UniversalRifleSystemCOMM.espJJapaneseMeleeBladesCOMM.espJMixedToysForAdultsVol1V10.espJsBPMoD.espJump height increase.espJWolverineCOMM.espJWolverineMkII.espKittyArmor.espkrzymar-MoonSize_500%.espLightweightFoodSanitizer.espLJD_ENCLAVE ENABLED MOIRA BROWN.espLootSanitizer.espLPCompanion.espM16A1.espMalosArmorsAndDresses_COMM.espMidriftArmor.espMoriaX10Caps.espMovie Studio.espNo Karma for Stealing.espNoKarmaMsg.espNoLockTopic.espnoscopewobble.espnukabottle.espOfficeLadyCompanion.espoutcast_comp.espPCIdles.esppipomfg.espPoliceUniform.espPortable Nuka Stream.espPsi Piscium.espRaabe_essential.espREJillOutfit.esprl3chip.espRoadWardensMMMAddon.espS&W Revolving Rifle.espScrapCavenger.espsc_acquiring_mei.espsc_blackmailing_silver.espsc_cajoling_reilly.espKillableKidsNormalHealthOptional.espAzarGypsyOutfitsMalika.espRadioRadsauce.espGPs Oasis - Clean Water 1.1.espDanWessonPPC357.esphair_add_npc.espSailorUniform.espRivenRadio.espFallout3.Hardcoded.espRHPSDocFatigues.espFreddy.espDarNifiedUIF3.esp Total active plugins: 162Total plugins: 169 Link to comment Share on other sites More sharing options...
tavone Posted March 1, 2009 Share Posted March 1, 2009 where do u find hammerTry a power station Link to comment Share on other sites More sharing options...
Biblost Posted March 1, 2009 Share Posted March 1, 2009 If you set up your town and then want to move it, is that possible? Because I set up mine by wheaton armory and apparently the raiders like to kill my villagers >:( The only bug-free way to fix this is too deactivate The Settler.esm, load your game, save, and activate the *.esm again, this will allow you to place your village somewhere else. @River 1978 I can hardly believe this is the fault of The Settler ... :confused: @ dovon1011 Seagrave Holmes mostly sells some too. Link to comment Share on other sites More sharing options...
bosoxboy211 Posted March 1, 2009 Share Posted March 1, 2009 This mod conflicts with the mod that edits hammers and wrenches into weapons. Something like Wasteland Wearer Tools or something like that. When you need to get hammers, they won't be recognized if you have that mod enabled. Link to comment Share on other sites More sharing options...
Alastair91 Posted March 1, 2009 Share Posted March 1, 2009 How do you get your villagers to find stuff like chairs, tables, beds, etc again? I remember after asking them to find a certain object, the stuff finding menu doesn't show anymore even after they have found the stuff I ordered them to find. I kept waiting for many in-game days, the stuff finding menu still doesn't show up. Link to comment Share on other sites More sharing options...
tavone Posted March 1, 2009 Share Posted March 1, 2009 Bug report.At Clifftop Shacks the supermutants have 2 captives.When i speak to the captive inside the shack the usual hire villager dialogue runs.I take him to the village then i`m transported back to my last location as normal.When talking to the 2nd captive everything runs as normal until i take him to the village. The game freezes with no return to my previous location. This also happened with another captive at the salvage yard.I have a saved game just before this freeze and i played it about 5 times and get the freeze on the second captive everytime. Link to comment Share on other sites More sharing options...
Guest Posted March 1, 2009 Share Posted March 1, 2009 got it all wrkg now but whenever i try to place sow grain marker it just says you are to far or to close to the village no matter the distance plz help Link to comment Share on other sites More sharing options...
arcoolka Posted March 1, 2009 Author Share Posted March 1, 2009 got it all wrkg now but whenever i try to place sow grain marker it just says you are to far or to close to the village no matter the distance plz help Sorry, this was not really made the best way. Distance is just a little more than U can equip a mattress for example (2000-3000) Link to comment Share on other sites More sharing options...
punxdog Posted March 1, 2009 Share Posted March 1, 2009 Possible Bug/Features: - I can't shoot through the fence. {Perhaps the air solidfies as my shots try to pass through.}- Villages walk through walls: They lean on them and then suddenly are on the other side, perhaps they are magicians! Requests: - Additional & Higher sandbag walls.- Longer wall/fence segments [or a way to join them] to facilitate building ease- Junk walls [make out of scrap?/destroyable]- Concrete walls- Gates- Turrents [i'm guessing its a given in time]- A real 'readme', with info. :) Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.