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The Settler


arcoolka

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I've got a bug report. Not sure if it's been posted.

 

Sometimes when I place a fire, I bend down and put it out then repeat that twice. Sooner or later the fire just disappears. Its not on the ground but the message 'A Packed Wood for Fire' has worn off'' appears. This happens to dining chairs too.

 

For the person with the Raider problem, stick them all with M4s and let the games begin :woot: That's what I did anyway.

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Hmm apparently i am either the only one with this bug OR first to report it but when i have your MOD checked i can't loot bodies or access the menu via the esc button. i have verified that it is your mod only in the fact that when i have all the others checked and uncheck yours the esc button works. :( Great MOD otherwise not sure where the conflict is but i am sure it is a MOD conflict hehe with 169Different MODs it is hard not to be a conflict :P anyway here is the load list i have not all of them load i have 163 out of the 169 that i play with in game (162 minus yours)

 

Fallout3.esm

Unofficial Fallout 3 Patch.esp

Anchorage.esm

HairPack.esm

Mart's Mutant Mod.esm

GlobalTravelSystem.esm

COMM.esm

Sharing and Caring Companions.esm

sc_lovers_resource.esm

sc_wasteland_pimp.esm

sc_saving_nova_dep.esm

The Settler.esm

eyes_hairpack_en.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Increased Increased Spawns.esp

Mart's Mutant Mod - No Corpse Flies.esp

Mart's Mutant Mod - Zones Respawn.esp

psychoelfs all animal friends.esp

FWO-DLC-Anchorage.esp

SGsUA - No Borders v.1.0-EN.esp

FreePlay addon - clean Potomac.esp

FTE.esp

RobCo Certified.esp

MoreMapMarkers.esp

MinuteMinder.esp

Vault87EntryFix.esp

Vault87CompanionFix.esp

StripClub.esp

HairTradeV1.esp

sc_saving_nova.esp

RoadWardens.esp

FIN-NWSeneca.esp

Scrapyard.esp

JMolotovCocktailsCOMM.esp

JKukrisCOMM.esp

DN_RecyclingMachine.esp

mika_essential.esp

Sasha Ashe.esp

JOrderOfDONreconTraderCOMMV10.esp

sc_toying_with_angela.esp

sc_wp_arefu.esp

sc_wp_captives.esp

sc_wp_luring_lucy.esp

sc_wp_saving_nova_bridge.esp

silencedsniperrifle(thinnerlonger).esp

Simms_vs_Burke_MS11fix.esp

SomePoses.esp

starpaladincross_restyled2.esp

Stealth Suit.esp

stimpakreplacement.esp

Tchos Vault 101 Sealed Wing.esp

The Commander Companion.esp

The Groovatron.esp

TimeScale1To1.esp

TL_Color.esp

TrynfkwtmeArmorers.esp

Uber Perks.esp

Vanity Camera Mod.esp

vault92 fix.esp

WabbitFoodRenamer.esp

Warrior Followers.esp

Wasteland Mercs 2.0 - no child left behind edition.esp

1day interior resets.esp

Action_Boy_hacking.esp

AllUniquesAdded.esp

Ammo_Schematics.esp

Armored Robes.esp

Aviators.esp

Baroness.esp

BethesdaDefend.esp

Better The Family.esp

BMPA-Instant.esp

BottleRefill.esp

BSGOfficer.esp

BunkMod - Private J - v0.01.001.esp

CC.esp

Character Presets.esp

Chimera.esp

Chuck Norris Follower.esp

CompanionTurner.esp

DisarmedCollar.esp

Disenchant - Bobbleheads.esp

Disenchant - Items.esp

FreePlayAfterMQ_V05.esp

DismembermentOverhaul.esp

Echo_BatteryCharger.esp

Eye Bot Helm Fix.esp

Eyepatch.esp

eyes_pack_en.esp

EY_ROTW.esp

FaceRevampByButler.esp

Faster Zoom for Dialog.esp

Fast_but_dramatic_VATS_0.9.esp

fawkes_classic_minigun.esp

Fellout-SOTD.esp

FineLeatherCoat.esp

FollowersHire.esp

FollowersRelax.esp

Galloping Gourmet.esp

GaryCompanion.esp

Gloves.esp

GNREyebot.esp

GNRfix.esp

Growlfs Sexy FO3 Replacer.esp

HouseholdWaterPurifier.esp

Indestructible Weapons and Armor.esp

IPip.esp

JAxesNMachetesV10COMM.esp

JessiCompanion.esp

JG77UniversalRifleSystemCOMM.esp

JJapaneseMeleeBladesCOMM.esp

JMixedToysForAdultsVol1V10.esp

JsBPMoD.esp

Jump height increase.esp

JWolverineCOMM.esp

JWolverineMkII.esp

KittyArmor.esp

krzymar-MoonSize_500%.esp

LightweightFoodSanitizer.esp

LJD_ENCLAVE ENABLED MOIRA BROWN.esp

LootSanitizer.esp

LPCompanion.esp

M16A1.esp

MalosArmorsAndDresses_COMM.esp

MidriftArmor.esp

MoriaX10Caps.esp

Movie Studio.esp

No Karma for Stealing.esp

NoKarmaMsg.esp

NoLockTopic.esp

noscopewobble.esp

nukabottle.esp

OfficeLadyCompanion.esp

outcast_comp.esp

PCIdles.esp

pipomfg.esp

PoliceUniform.esp

Portable Nuka Stream.esp

Psi Piscium.esp

Raabe_essential.esp

REJillOutfit.esp

rl3chip.esp

RoadWardensMMMAddon.esp

S&W Revolving Rifle.esp

ScrapCavenger.esp

sc_acquiring_mei.esp

sc_blackmailing_silver.esp

sc_cajoling_reilly.esp

KillableKidsNormalHealthOptional.esp

AzarGypsyOutfitsMalika.esp

RadioRadsauce.esp

GPs Oasis - Clean Water 1.1.esp

DanWessonPPC357.esp

hair_add_npc.esp

SailorUniform.esp

RivenRadio.esp

Fallout3.Hardcoded.esp

RHPSDocFatigues.esp

Freddy.esp

DarNifiedUIF3.esp

 

Total active plugins: 162

Total plugins: 169

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If you set up your town and then want to move it, is that possible? Because I set up mine by wheaton armory and apparently the raiders like to kill my villagers >:(

 

The only bug-free way to fix this is too deactivate The Settler.esm, load your game, save, and activate the *.esm again, this will allow you to place your village somewhere else.

 

@River 1978

 

I can hardly believe this is the fault of The Settler ... :confused:

 

@ dovon1011

 

Seagrave Holmes mostly sells some too.

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How do you get your villagers to find stuff like chairs, tables, beds, etc again? I remember after asking them to find a certain object, the stuff finding menu doesn't show anymore even after they have found the stuff I ordered them to find. I kept waiting for many in-game days, the stuff finding menu still doesn't show up.
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Bug report.

At Clifftop Shacks the supermutants have 2 captives.When i speak to the captive inside the shack the usual hire villager dialogue runs.I take him to the village then i`m transported back to my last location as normal.

When talking to the 2nd captive everything runs as normal until i take him to the village. The game freezes with no return to my previous location. This also happened with another captive at the salvage yard.

I have a saved game just before this freeze and i played it about 5 times and get the freeze on the second captive everytime.

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got it all wrkg now but whenever i try to place sow grain marker it just says you are to far or to close to the village no matter the distance plz help
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got it all wrkg now but whenever i try to place sow grain marker it just says you are to far or to close to the village no matter the distance plz help

 

Sorry, this was not really made the best way. Distance is just a little more than U can equip a mattress for example (2000-3000)

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Possible Bug/Features:

- I can't shoot through the fence. {Perhaps the air solidfies as my shots try to pass through.}

- Villages walk through walls: They lean on them and then suddenly are on the other side, perhaps they are magicians!

 

Requests:

- Additional & Higher sandbag walls.

- Longer wall/fence segments [or a way to join them] to facilitate building ease

- Junk walls [make out of scrap?/destroyable]

- Concrete walls

- Gates

- Turrents [i'm guessing its a given in time]

- A real 'readme', with info. :)

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