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How to install mods


zixz2

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Meshes and Textures need to be placed within the proper folders within the game directory.

Meshes need to go here: ....\Bethesda Softworks\Oblivion\Data\meshes\

Textures need to go here: ....\Bethesda Softworks\Oblivion\Data\textures\

Try reading through this, and read what other people have said: http://thenexusforums.com/index.php?showtopic=21998

Hopefully this clears things up a bit :)

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Most of the time if you extract the compressed (zip, rar, 7z) folder directly into the data folder it will automatically place the textures and meshes into the right folders.

 

Now, for those times it doesn't

 

All except the simplest mods have new textures and usually Meshes. If you look at the zipped files (expand them to see what is there before installing) you will usually see several types of files. The filename.esp is the actual mod, it goes into the Oblivion\Data folder.

 

A filname.txt or Readme.txt file - this is the read me file that you should read to see if there are any special instructions for this file, such as it may need another mod to work or need OBSE, or need the Shivering Isles expansion, or Need the latest patch.

 

Textures folder. this contains the texture files (.dds) for the mod. this should be copied to the Oblivion\data\textures folder

Meshes folder. This contains the meshes for the mod, it should be copied to the Oblivion\data\meshes folder

Sounds folder. This contains any new sounds needed by the mod. it should be copied into the Oblivion\data\sounds folder

 

.bsa files these are compressed files that may contain all of the different files. Any .bsa file should be copied without change into the Oblivion\data folder

 

There may be other files or folders included, but those are the most common.

 

If you look in the Oblivion/data folder and see a bunch of .dds files, .nif files, .mp3 files they are in the wrong place. You need to MOVE them to the proper folders.

.dds to the textures folder

.nif to the meshes folder

.mp3 to the sounds folder

.wav to the sounds folder

 

In a mod with meshes and textures, they are usually in their own folder - look in the zipped file, extract the meshes folder to the Oblivion\data\meshes folder and the textures folder to the Oblivion\data\textures folder. Do the same with any other folder in the zipped file. Usually only the esp file and if present .bsa files go into the \Data folder

 

One of the most common things I have seen is a folder inside of the data folder with the name of the mod. It may have the texture and mesh files you need. Example Oblivion\Data\mod_xyz.

Then inside the \mod_xyz You may find \Mod_xyz\textures and mod_xyz\meshes folder

 

These folders Meshes and textures inside of the \data\mod_xyz folder need to be moved into the \data\textures and \data\meshes folders.

The easiest way to do this is to right click and hold the folder you want to move, then drag it into the \data folder.

You will probably get a message that you will overwrite files. Actually it will not overwrite, but append to the original folder.

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second ever post

right well i find mods sOOOOOOOOOO annoying they reely get on my nerves

and until i got a free 45 day trail of soe download thing i could only get zip files

they can be torture

but a school colluge told me about bit torrent or some thing like that that is free and is easy to use so in 1.2.3.4.....28 or so days i will be using it :thanks: for reading

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7-zip is the best unzip program I have found. It is FREE, not a trial, no spam, no advertising, no nag screen, just FREE. And it is available here on Tesnexus as a FREE download (legal too). It will unzip almost all zipped formats including winrar (.rar), winzip (.zip) and tugzip. as well as its own .7z format. I have never found a mod on tesnexus or any other site that it could not handle.

 

As far as I know, many mods that are here are not available on torrents because they are so easy to get here. And the authors of many actually support their mods here.

 

7-zip http://www.tesnexus.com/downloads/file.php?id=15579

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