archtemplar Posted February 28, 2009 Share Posted February 28, 2009 For an armour mod I'm working on, I'm attaching an eyepiece (w/ author's permission ofc) to a set of armour (which I've already successfully reskinned). Using GECK I am able to successfully attach the model, and for the most part is looks great. However, the eyepiece is not in complete contact with the helmet, and it looks kind of poop. I toyed around with NIFskope for, what seemed like, hours - editing translation X values here and there, but getting absolutely nowhere ingame. The thing is, the model shifts in the NIFskope, indicating that what I did had an effect on position, but alas, inside the game, there was no change. Any help would be greatly appriciated. Link to comment Share on other sites More sharing options...
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