RapidMinimumBeaver Posted March 1, 2009 Share Posted March 1, 2009 One quick question. I'm in the process of makeing a mod that would make energy weapons more easly available in the OA DLC, for all us techie "I'm a scientist" types. /rambling. My question would be, do I need to delete all "stuff" (objs, scripts, w/e) that isn't part of my mod in the geck before I save, or does the GECK only save what's been changed to the .esp file? Basically wanted to know this cause I don't want some poor male without a father haveing to d/l an unnessicarily huge file to play my stuff. Thanks! -Thor Link to comment Share on other sites More sharing options...
SpeedyB64 Posted March 1, 2009 Share Posted March 1, 2009 The GECK only saves your changes to the esp. So no worries :thumbsup: Link to comment Share on other sites More sharing options...
RapidMinimumBeaver Posted March 1, 2009 Author Share Posted March 1, 2009 The GECK only saves your changes to the esp. So no worries :thumbsup: Awesome. Thank you very much! Link to comment Share on other sites More sharing options...
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