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NifScope problem with "scale"


ss4456

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http://img27.imageshack.us/img27/640/73656712.jpg

http://img27.imageshack.us/img27/73656712.jpg/1/w1024.png

 

Ok so here is the mentaly retarded problem of mein, after 1 hour of hacking ( examine ) NifScope I found "Scale " line in main BSNFadeNode, that can change size of whole object with all nodes and staff, that appears to be very useful for me.

 

Anyway how You can see here :

 

http://img27.imageshack.us/img27/5113/21341340.jpg

http://img27.imageshack.us/img27/21341340.jpg/1/w1024.png

 

I changed size of whole object with everything bigger about 3x , everything is ok lo so I saving changes ftw , everything seems to be woolright but when I trying to load object in GECK or again in NifScope - FAIL

 

Object size seems to be reduced again to old form :L no changes at all :L Im pissed off becuse from logic view there is nothing I did wrong ... so I started to do experiments etc.

 

http://img239.imageshack.us/img239/6425/83371871.jpg

http://img239.imageshack.us/img239/83371871.jpg/1/w1024.png

 

I find out that if I will change size of single or few nodes, NifStripts or whatever how You can see on upper pic, and when I will save it and load it in GECK or NifScope again, changes will be saved and loaded successfully, SO WHY CHANGED SIZE OF WHOLE OBJECT IS NOT LOADED how it should IN GECK OR IN NIFSCOPE AGAIN IF WAS SAVED SUCCESSFULLY ? I dont get it, I got few clues what may be the problem but I dont know how to change it.

 

well if this is not possible so maybe this :

 

http://img258.imageshack.us/img258/5734/60108048.jpg

http://img258.imageshack.us/img258/60108048.jpg/1/w1024.png

 

How can I make this "Yellow" node line taller, so then doors would go up in animation much heighter :L and that would solve the problem for me, I need to know that for changes that I must do in GECK, Please help Me :S

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