Jump to content

New to modding, please give me tips to make my mod work with skyre&#33


orionova

Recommended Posts

hello. so quite recently(several hours ago infact) i decided that i didnt like the enchant on the on the shrouded armour. so i made a mod (first saved as a .esm file then resaved as .esp) however when i got ingame to check my handiwork i saw that my file had overwritten the increased armor value from skyre and i was wondering if any modders could help me make my mod skyre friendly.

 

edit: i have also noticed that when i go to an enchanting table i cannot enchant it either

 

edit2: i have decided to change the base armor value to equal my sky re armor value and i will change this as i see fit as i progress within the game. however from my understanding of reading the enchantment page on the ck wiki i have simply set the enchantment to none and have not actually make the piece unenchanted and am not quite sure as to how to flag it as unenchanted.

 

edit3: i have looked at the tags and removed the Magic Disallow Enchanting tag and it is now enchantable. should i recreate my mod with unchanged armor value and release it on nexus?

Edited by orionova
Link to comment
Share on other sites

Reproccer will change any armor to auto fit with SkyRe, if you are just using one armor, simply load it before Reproccer, then re-run reproccer, and it should change your armor value correctly. It can't really be uploaded that way, but it should work in game at least.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...