mattski123 Posted October 19, 2021 Share Posted October 19, 2021 There's two very triggering things which are currently happening with her. This first one is that the distance which you set for her sandbox doesn't work through MCM. The second is that she doesn't get up off the ground after combat even once reset. Reference: https://i.imgur.com/b0i59Vg.jpg Both of these issues have been reported by multiple people, I've tried disabling various mods with .pex & .hkx files while re-running FNIS and nothing affects either of these. Very annoying! If anybody wants to fix these, that'd be awesome! My modlist & Sofia Bugslist. Link to comment Share on other sites More sharing options...
anjenthedog Posted October 20, 2021 Share Posted October 20, 2021 Sometimes an NPC (Sofia or otherwise, even beasts) will get like that. Even the player isn't immune from that glitch. for people like Sofia, who is ostensibly your follower, I can offer a solution. walk away from her a bit. then summon her. For me, it returns them in a "normal" manner (standing, able to speak, etc) if you don't use a follower manager, then maybe a console command to summon her might help. see https://skyrimcommands.com/ This first one is that the distance which you set for her sandbox doesn't work through MCM This one I'm not sure what you mean. (although I'm fully aware that she's neither alive nor sentient...) Sofia has a mind of her own so to speak. she just does what she wants and if she follows your orders, it seems to be by prerogative (ie, she seems to have been programmed to be contrary). Heck, I'd dismissed her to a player home and when I fast traveled to another location, there she was standing by my side. Personally speaking, I was never able to control Sofia. For me, our "divorce" came about for different reasons. She's an alcoholic. something I don't keen to at all. She also started a lot of fights out of blood lust that I didn't want to initiate. buh bye baby. Link to comment Share on other sites More sharing options...
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