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Save file bugged - Waiting causes spells to be unable to be cast


PieTaster

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I have a bug that I didn't see anywhere online, but for 1 of my characters any time I wait their spells will bug out and be unable to cast, you can still equip them and do the animation but they just continue the animation forever and the image of the spell is a still frame in the hand or no image at all. The strange part is it only happens with that save and only when I click continue game from the main menu or wait, but then when I load a different save even if on a completely new character that character still can't use spells! I have to restart the game to get it to work, and other characters are able to wait just fine. Below is my load order, any advice would be appreciated.




GameMode=Skyrim


Skyrim.esm=1

Update.esm=1

Dawnguard.esm=1

HearthFires.esm=1

Dragonborn.esm=1

Unofficial Skyrim Legendary Edition Patch.esp=1

Falskaar.esm=1

notice board.esp=1

WM Flora Fixes.esp=1

HighResTexturePack01.esp=1

HighResTexturePack02.esp=1

HighResTexturePack03.esp=1

Weapons & Armor Fixes_Remade.esp=1

Clothing & Clutter Fixes.esp=1

Hothtrooper44_Armor_Ecksstra.esp=1

WarmongerArmory_Vanilla.esp=1

AmazingFollowerTweaks.esp=1

Complete Crafting Overhaul_Remade.esp=1

Complete Alchemy & Cooking Overhaul.esp=1

3DNPC.esp=1

Rebirth Monster.esp=1

Skyrim Immersive Creatures.esp=1

Civil War Aftermath.esp=1

Helgen Reborn.esp=1

Valdacil's Item Sorting - Books.esp=1

Odin - Skyrim Magic Overhaul.esp=1

Thunderchild - Epic Shout Package.esp=1

Skyrim Immersive Creatures - DLC2.esp=1

MoonAndStar_MAS.esp=1

SkyTEST-RealisticAnimals&Predators.esp=1

OwnCivilWar.esp=1

Hothtrooper44_ArmorCompilation.esp=1

Summermyst - Enchantments of Skyrim.esp=1

Weapons & Armor_TrueWeaponsLvlLists.esp=1

Immersive Weapons.esp=1

TES Blackmoor.esp=1

Tes Arena NorthKeep.esp=1

Tes Pagran Village.esp=1

Wildcat - Combat of Skyrim.esp=1

Wintersun - Faiths of Skyrim.esp=1

UFO - Ultimate Follower Overhaul.esp=1

Tes Arena Nimalten.esp=1

Rebirth Monster - SIC Patch.esp=1

Sacrosanct - Vampires of Skyrim.esp=1

LostGrimoire.esp=1

SkyUI.esp=1

Growl - Werebeasts of Skyrim.esp=1

Andromeda - Unique Standing Stones of Skyrim.esp=1

Imperious - Races of Skyrim.esp=1

Perk Points at Skill Levels 50-75-100.esp=1

Valdacil's Item Sorting - Ammo.esp=1

Valdacil's Item Sorting - Quest Unique and Trophy.esp=1

Valdacil's Item Sorting - Clutter.esp=1

Valdacil's Item Sorting - Food.esp=1

Valdacil's Item Sorting - Potions.esp=1

Valdacil's Item Sorting - Smithing Smelter Categories.esp=1

Valdacil's Item Sorting - Soul Gems.esp=1

VLW_Hybrid.esp=1

Rebirth Monster - WAFR Patch.esp=1

Tes Vernim Wood.esp=1

TES Arena Amol.esp=1

MonstersReborn.esp=1

TES DunstadGrove.esp=1

Immersive Patrols II.esp=1

Tes Granite Hall.esp=1

ForgottenCity.esp=1

Triumvirate - Mage Archetypes.esp=1

Gifts Of The Outsider.esp=1

AstridReborn.esp=1

Apocalypse - The Spell Package.esp=1

DIVERSE SKYRIM.esp=1

DeadlyDragons.esp=1

Rebirth Monster - USLEEP Patch.esp=1

Rebirth Monster - Clothing & Clutter Fixes Patch.esp=1

Rebirth Monster - Immersive Weapons Patch.esp=1

Ordinator - Perks of Skyrim.esp=1

Apocalypse - Ordinator Compatibility Patch.esp=1

Odin - Ordinator Compatibility Patch.esp=1

CACO-Ordinatored.esp=1
Edited by PieTaster
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So I fixed the problem, not entirely sure what it was but I simply played the game a while and I found out I could cast spells again, in addition my other bug with the sky flickering seems to have gone away as well.

 

I just have one more problem with my character regarding the missing regeneration for health, magicka, and stamina, and I've isolated it to what I believe is an active effect not listed in the menus. I think this because using player.resurrect 1 gives me back my normal regeneration, but curing my vampirism either through console or Falion does not restore my regeneration. Any idea on how to fix this besides player.resurrect 1? I have a lot of active effects like Prowler's Gift and I'm not sure I'd be able to get them all back if I resurrect.

 

Edit: The magicka regens seems fixed for some reason, again idk what the difference was but it's been working and now it's just stamina/health that is bugged. This leads me to believe it's vampire related, but still I'm wondering what could've caused my magicka to be stuck as well...

 

If anyone has any idea how to isolate the effect disabling health/stamina regen lmk, I am a vampire lord in sacrosanct but have both the daywalker perk and regeneration in shadows enabled and they still don't regenerate anywhere. Restore potions work but not regen ones.

 

Edit 2: Fixed it by curing werewolf and gifting it through tainted blood of the dragonborn mod. I think it's something to do with sacrosanct vampires penalties being applied twice and stuck but upon being gifted werewolf I got a message "werewolf makes you immune to sunlight" or something and it started regenerating again.

Edited by PieTaster
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