Grifman Posted October 23, 2021 Share Posted October 23, 2021 (edited) Ok, I totally understand that it's best not to do this. But I had two mods that impacted the same location, and one of them I wanted more than the other. So using MO2 I disabled the esp from the mod that I no longer want. However when I ran the game, the location from the mod/esp that I had disabled was still there. I then looked at FO4Edit and the disabled esp was still showing up there - that shouldn't be possible, right? I then totally deleted the mod, erased it from my computer, and after running the game, the change is still there. And again, if I look at FO4Edit, the mod/esp is still there! How can that even be?! I understand that sometimes stuff gets baked into saves but how does an esp that is no longer there still show up? It's not a big deal, I can go on with the mod, but right now I'm more curious as to how this can be? It doesn't make any sense. I can even look at the folder where MO2 and it's NOT there? So how is it showing up in FO4Edit??? (I should note that in the past I've used the two mods, disabling one so I can see the impact of the preferred one without a problem - I just can't remember play through to play through which causes the conflict. I've never had this problem before.) Edit: Hah, never mind, I figured it out. There was an optimization patch for this mod that was still there. I forgot all about it! Duh! Edited October 23, 2021 by Grifman Link to comment Share on other sites More sharing options...
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