alehizzle Posted August 5, 2013 Share Posted August 5, 2013 During my first playthrough of the game using mods, every jumpsuit in the game used the exact same mesh/texture/whatever as the RobCo Jumpsuit. This only occurred for the male variants, however. The appearance was the only thing affected; stats, name, and factions (well, faction - NCR Engineer suit) all remained in tact. It really wasn't anything major, it was just slightly disorienting to see a bunch of RobCo jumpsuits at Hoover Dam, with very few NCR Engineer suits mixed in. Does anyone have any idea how to fix this without going through and disabling every mod I have one-by-one just to figure out which one it even is? Link to comment Share on other sites More sharing options...
dangman4ever Posted August 5, 2013 Share Posted August 5, 2013 (edited) You have a mod installed that either A) made the mesh files of all the different jumpsuits to use the Robco texture rather than their normal texturesB) Doing the above but via a script instead of directly changing the texture path/filename on the mesh/.nif file itself. C) Replaced the texture files themselves with copies of the Robco jumpsuit texture renamed to match the name of the textures of the different jumpsuit variants A and C would require you to delete those modded jumpsuit meshes and textures from your Meshes and Textures folders respectively which should set the jumpsuits back to their default in-game look. B would require you to go through and disable every mod on by one. Edited August 5, 2013 by dangman4ever Link to comment Share on other sites More sharing options...
alehizzle Posted August 6, 2013 Author Share Posted August 6, 2013 Wonderful! But why didn't I think of that... :dry: I found a folder in both textures and meshes named "robcojumpsuit". Link to comment Share on other sites More sharing options...
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