Wesker24 Posted March 3, 2009 Share Posted March 3, 2009 Hey guys, could really use some help here, have tried using SI facegen like i used to in Oblivion to create my old companions but the .dds files seem to go really weird when i add them to the texture, any ideas i really want to make some Npc's of me and my friends, any help would be great even a sorry you cant do that yet. Thanks Link to comment Share on other sites More sharing options...
knightware2001 Posted June 1, 2009 Share Posted June 1, 2009 I was wondering the same thing and after a very very very long time searching the net I found this.... http://www.bethsoft.com/bgsforums/index.ph...=988671&hl= I have not tried yet as only just found it yesterday, but it sounds like what we were looking for. I am also working on a mod that adds people I know into the Fallout universe. It will be a nice surprise for my friends when they stumble upon themselves in the game.. lol Anyway hope this helps... Link to comment Share on other sites More sharing options...
TommyCreo Posted June 1, 2009 Share Posted June 1, 2009 Thank you so much for that link. I just hope that it works as intended. Link to comment Share on other sites More sharing options...
Callighan Posted June 26, 2009 Share Posted June 26, 2009 Here's the tutorial LFox posted at Bethsoft forum:1. Get a Fallout 3 save with the face you want and make a dummy save in Oblivion. 2. Download and install FaceGen Exchange. 3. Download and install Wyre Bash. 4. Open FaceGen Exchange and set the Fallout 3 save you want the face from to the Input File. Set the Output File to your Oblivion Dummy save. Hit transfer. 5. Next Grab the blank esp file from the Extras from Wyre Bash and drop it under the Oblivion data folder. 6. Open Wyre Bash and locate the blank esp under Mods. 7. Right Click it and select Import Face. Then select your dummy Oblivion save. 8. Next copy the blank esp from the Oblivion data folder and put it under the Fallout 3 data folder. 9. Open FOMM (Fallout 3 Mod Manager). Click Plugin Editor and Load the blank esp. 10. Open the TES4 section and Delete the MAST data to remove the depency on Oblivion then save it. 11. Open the GECK with the blank esp and the mod you want your face in. Your mod must be the active one. 12. Locate the face file from the blank esp. This can be done by going to the data files window selecting the blank esp and pressing details. It will display the NPC the face has been tossed on. 13. Open the blank esp NPC and your intended target. Go the Face Advanced window. Select every single line of the face data and hit copy. 14. Switch to your target go to Face Advanced select every single line and hit paste. 15. Close the open windows and save your mod. One thing about that solution bugs me. Wyre Bash requires Oblivion. I'd hesitate installing Oblivion all over again.But this solution works. Should be stickied, methinks. Link to comment Share on other sites More sharing options...
Baelkin Posted June 27, 2009 Share Posted June 27, 2009 One thing about that solution bugs me. Wyre Bash requires Oblivion. I'd hesitate installing Oblivion all over again.But this solution works. Should be stickied, methinks. Wouldn't almost any Oblivion savegame work as the dummy placeholder? If that's the case, you can probably find some savegames around various file download sites rather than having to install or even own Oblivion in the first place. Link to comment Share on other sites More sharing options...
Callighan Posted June 27, 2009 Share Posted June 27, 2009 I've confirmed that Wyre Bash won't run without Oblivion installed. Link to comment Share on other sites More sharing options...
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