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None of the texture replacers working properly


neochaos

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Hi,

 

I first noticed a problem when I installed the QTP3 redimized textures. They look like this:

http://img105.imageshack.us/img105/6905/ob...03022233373.jpg

 

They look fine from afar, but up close look extremely low res/pixelated/garbled.

 

But then I also noticed that the Detailed Terrain mod seemingly doesn't work either - because individual textures still are blended in the vanilla Oblivion style (as in, obviously fading among each other instead of the better visual effect Detailed Terrain is supposed to show).

 

So it seems as if two textures replacers I have installed don't seem to work.

 

I use Bain and QTP3 is loaded right after the unofficial patches.

 

Anyone know what the problem is? I already did all BSA/ArchiveInvalidated related tricks. No change.

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It's possible the two are conflicting. Try disabling both, then see if you get your vanilla textures back.

Then enable just one and see what happens. if it works, add the other one and see if it messes up.

 

If so, try swapping them in the load order. If that doesn't work, you may have to live with just one.

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